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Music in The Second Reality Project 3
Forum Index - Archive - C3 Museum - Fall 2008 - Music in The Second Reality Project 3
Pages: « 1 2 »
Very nice tracks, SNN and FPI...I especially like the "Acoustic Castle Redux" and "The End of all Hope". The only one I'm not all that keen on is the boss theme...It doesn't sound bad on it's own, by any means, but somehow it doesn't quite work as well as Reloaded's version (which is one of my favorite tracks in the game). But that's just my opinion...
Awesome job with those, I really liked the Acoustic Castle: Redux. I'm looking forward to the release.
"Acoustic Castle: Redux" and "The Roboxx Redux" are my favorites. "The Roboxx Redux" song is especially catchy - it's hard not to hum the bass line... say, when you're waiting in line at a grocery store, then everyone stares at you because you're addicted to a song no one has ever heard of. >_>

The "Volcano" work in progress sounds pretty good. One of the rare instances that @5 doesn't annoy me, that @15 fits in with the melody very well (likely because a volcano is generally a tense and powerful place, and the orchestra hit has that in common), and the fading crystally effects with @2 are superb.

Something about the "The Mountain" MP3 sounds like the bongos lag just a little of where I'd expect them to be placed in the mid-first half of the song on just one beat every few seconds or so, then go back on track. When it goes bon-bon-bon-bon-bon-bon *pause* bon (AWESOME MUSIC TERMINOLOGY GO), I think the @12 should be matched up with the @29 (that plays during the pause) if they are on separate channels in the SPC.. it's hard to explain. It just feels like the rhythm in the bongo in that part is interrupted. However, I don't know if this is the most recent one and that it's already been changed. If not, I hope this advice is useful.

As for the other ones, if I didn't already give you feedback on those, maybe some other time.
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Forum Index - Archive - C3 Museum - Fall 2008 - Music in The Second Reality Project 3

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