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Time: 2015-08-28 02:11:30 AM
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Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with the timer around 100, others might run out of time on their first try.Not logged in.
Ask anything about SMW Hacking [V.2.0]
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BAD ROM says that your game has been modified, and CHKSUM:FAIL it's like the same thing, don't worry.
Submissions: [1]
Hover the mouse over a number to know what it is. (Seriously, just one submission!)
Send message

Ah, thanks a ton Quick Quack, I remember the one about CHECKSUM:FAIL from a SMRPG Thread, but I didn't think it applied to SMW Hacks as well. I had always assumed that BAD ROM meants that there was a fatal glitch or error in your ROM.

Overall, thanks a [insert synonym for "lot" here]. :)

EDIT: LVL UP! Yay, an Ikachan enemy!


*sigh*
Originally posted by Me
Alright so when I run perl.bat, vwftool.pl opens and nothing happens (my sprites don't appear/update, whatever the hell they're supposed to do.) I've tried dragging my rom over the batch file and it says:


Originally posted by cmd.exe
vwftool.pl is not recognized as an internal or external command, operable program or batch file. Press any key to continue...


Yes, I have ActivePerl installed, and no, I have not applied any patches. In fact, the ROM is clean. Also, I wrote my cut scene correctly, I've checked. >:3

EDIT:

I did put the name of the txt file in list.txt.
This happens with every rom. When I insert the current vwf_data1.cfg, I get a default cutscene to work.


Problem with Romi's Variable Width Font Cutscene Tool

I posted this on a thread and nobody replied. Actually, nobody seems to reply to this question at all. ONE...LAST...TIME...Can anyone help?

--------------------

Who knows when I'll have
something to put here.


Credits go to Counterfeit for the bitchin' post layout.

I was just wondering how do i get other items in the "storage" box. like a star or springboard. thanks in advance

edit: I was also wondering how i can flip something on its side? like for example a sideways vine.

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Your layout has been removed.
Flareblad: For your second question you have to do a bit of exanimation work, im preety sure theres a tutorial on the site about it.

Anyway is there a hex edit I can do to stop this happening,



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Apply this patch, and it will fix that along with a few other instances of similar Koopa head-related problems.

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My YouTube channel
Get the official ASMT resource pack here!

Thanks.
Also would it be possible to have layer 2 falling and a layer 3 low and high tide in the same level?
(with the FG being castle)

Also I have a problem with custom music, starman and p-switch music loops/stays and doesnt go away, could a hex edit fix this?


LEVEL UP: Im a lil sparky :D

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Originally posted by 1UPdudes
Flareblad: For your second question you have to do a bit of exanimation work, im preety sure theres a tutorial on the site about it.

what? Don't you mean ExGFX?

--------------------

Who knows when I'll have
something to put here.


Credits go to Counterfeit for the bitchin' post layout.

this is about requests

I think I know how to complete a request but how do I put the compleed product into a form to go on the site!

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Leonbark
@Leonbark - once you finished the request, you go to the section of what is was (Custom Music, Block, Sprite, etc.) then you press Submit *!!!!!!* (!!!!!! being Block, Sprite, Music, Patch, ExGFX)


Hacks I Support:


ok thanks for clearing taht up thought exgfx was jsut for sprites. so anyways what about the storage items?

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Your layout has been removed.
How do I fix these two cutoff areas?



Top Circle: There's a tiny bit of cutoff where the waterfall meets the dirt.

Bottom Circle: The line doesn't connect to anything.

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I tend to lurk around this place.

I'm hoping to return soon.
@flareblade26 - The storage item's are found with BT but i went ahead and disassembled them.

Download them here (if they were already disassembled then i dont care)

@Jordohio - Use these 2 tiles instead of those 2



Top left - Flip it X and Y then place it where the line dosent meet

Middle - Flip it Y to get one part then X and Y to get the other part so that there's no cutoff where the path meets the waterfall


Hacks I Support:


No I mean what format does it have to be in to submit it on the site?


also i know it's a stupid question but wwhat does it mean to have a disassembled sprite?

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Leonbark


Originally posted by Leonbark
No I mean what format does it have to be in to submit it on the site?


also i know it's a stupid question but wwhat does it mean to have a disassembled sprite?


1) .zip (that is what I recommend)
2) It's an ASM file for a sprite, so others can make small changes to it, or create something based on the code.

--------------------

Who knows when I'll have
something to put here.


Credits go to Counterfeit for the bitchin' post layout.

thanks.

--------------------
Leonbark
I have a question. When I want to download a hack from SMWCentral, I use Lunar IPS to patch the file to the CLEAN ROM. When I play it in ZSNES it says, "BAD ROM". How do I fix this?!?!?!?!

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Bad ROM means that the ROM has been edited. Nothing more.
But then the Rom never loads

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What hack are you patching?

Try getting a different ROM. For some reason, sometimes a ROM is clean, but cannot be patched. I have no idea why. Get one from a different website or something.
Pages: « 1 ... 138 139 140 141 142 ... 247 248 » Thread Closed
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