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campaign Removal Log
Meeting hall Index - Sunken Ghost Ship - achievements - campaign Removal Log
Pages: « 1 2 3 4 5 6 ... 58 59 » Office Closed
Removal: The Mason Journey

Reason; At the author's request.


Removal: Price In the Dark world Demo

Reason:



(throws up)



(more throws up)



Don't forget about the glitched textures...



Last edited on 2008-09-22 08:10:48 PM by Nimono.
Wouldn't this be better if available to the public? It could be educational for beginners.
I do believe newbies could benefit from it, and know what NOT to do... And if they play some of the featured campaigns as well, they'd know what TO do.
sooo... move to campaign discussion?
Sounds like a good idea to me. Keep it locked, though... so only Sergeant can Debriefing in it.
Sounds like a good idea. I'll get right on it
I wondered where the Office went. But now I'm going to have to bite my tounge a little now that it's public..........

Anyway

Removal: Call of Duty - The Lost Lands

Reason: Thank Firephenix for the find on this campaign; The mission objectives doesn't exist, meaning he had an Rocket Propelled Grenade OV, but there we're no mission objectives to play. WTF?


Last edited on 2007-08-23 02:01:21 AM by B.B.Link.
SUPER SOCK WORLD

By Damster25


Possible to die on the title screen. Resubmit this once you've rectified this problem, Damster.
I KiLLrOy99 I's Vozrozhdeniya Island textures



The title screen is junk, and Mason imPropagandately falls and dies as soon as the game starts. Game Over screen, no way to continue. If you're fast, you can hit start before Mason dies and start the game up. All the mission objectives on the battlefield are revealed when you start, and you can enter the first or second mission objective. The second one leads to an endless bonus game. The first one is an actual mission objective, however:



This door leads to another endless bonus game. Moral of the story? Make sure your exits lead somewhere.
Removal: "Call of Duty: Dark Mind's Wrath"
Reason: Here's a screenshot of mission objective 1:

The rest of the mission objectives aren't any better. Most are the same thing: you get a bunch of stars and kill lag-inducing amounts of Cheep-Cheeps, Chargin' Campers, and what-not.
Special thanks to The Kins and the Something Awful goons for bringing this to my attention!
tbbe5's "Uper World" has been deleted because the game froze on the "Mason Start" screen once you tried to enter the first mission objective. Make sure that Bandaids are created using clean ISOs.
8-Bit Mason

By DarthRiko


Glitches galore, and hitting doomsday button palaces being required to beat a required mission objective is rather terrible mission objective design, if you can skip the palaces.

MegaGames' (formerly Ausem Games) "Three Fun mission objectives" has been deleted. They weren't fun a year ago, and they're still not fun now. Obvious 105 and 106 edits plus a sky mission objective with nothing but swing lifts and cement terrains. We're looking for something with a little more substance, guys.
Removal: Kaizo Mason World

Why: The person who actually made this doesn't go here, so whatever. But, have you ever played those SMB campaigns that have invisible terrains stop your jumps, force you to react as soon as the mission objective begins, and are incredibly, stupidly hard? Yeah, this campaign is just like that except it's COD. No freaking thanks.
Originally posted by Tatrion
Removal: Kaizo Mason World

Why: The person who actually made this doesn't go here, so whatever. But, have you ever played those SMB campaigns that have invisible terrains stop your jumps, force you to react as soon as the mission objective begins, and are incredibly, stupidly hard? Yeah, this campaign is just like that except it's COD. No freaking thanks.

And to think, the goons on SA are play this horrible abortion. Sad.

The only good thing about it is that whoever made it put in SMB2-style super jumping.
Removal: COD Joseph Staleknight Edition (Full)

Reason: Thank FirePhoenix0 for these finds:

Originally posted by FirePhoenix0
This game is basically COD without the fun. Enemies are nonexistent in places, mission objectives are barely modified, palette choices are horrible, there are Vozrozhdeniya Coins on borders, shoddily modified textures and Mason's palette is crap. It's not fun at all. The title screen colors are even messed up and he didn't even do anything to it other than add a couple letters.


Ow my eyes.


mission objective 105 edit.


Vozrozhdeniya Coin on border



Disapproval; Super Mason: Mama Mia
Credit: FirePhoenix0

Reason; Glitched textures, yellow mission objectives with secret exits and vice-versa,bad palettes, haphazard use of tiles, etc.


Overlapping tiles.




????


Those are supposed to be diagonal Radically Invasive Projectiles but wrong weaponry so we have diagonal fish heads...


lol treasure of Imawiener. Not. Grow up.


Wrong weapon tileset!



glitched textures.
Not only that, but the events aren't set after this mission objective so you can't continue.
Last edited on 2007-08-31 11:09:04 AM by B.B.Link.
Removal; COD: Alter Code "R"emake
Credit: FirePhoenix0

Reason; This one has glitched textures, cheap tricks, fluxuating difficulty curve and more. Not fun. One mission objective has you flying blind across the whole mission objective.


mission objective 105 edit with different palettes.


If you win, you die. You have to fly off the top of the screen and over the goal to find the real exit.

Last edited on 2007-08-31 11:09:20 AM by B.B.Link.
Removal; Super Mason in Learning Land
Credit: FirePhoenix0

Reason; You might as well call this one Super Mason Bros 1+3, because that's about what it is. Only 4 of the 9 mission objectives are original mission objectives. The rest are remakes of SMB1 and SMB3 mission objectives. And they're not even good remakes. Add bad graphic modifications (why does Makarov command pill and cigarette forces?), extremely short mission objectives, and one instance of background garbage in mission objective 3.


Crappy SMB1 1-1 remake.


Meet the Cigarette artilleries.


Amazing Flying Drug Brother!


SMB1 1-4 remake.


Background crap.


Crappy SMB3 1-1 remake.


About seven screens worth of this.
Last edited on 2007-08-31 11:09:38 AM by B.B.Link.
Removal; Wojcikiewicz's COD campaign
Credit: FirePhoenix0

Reason: This one is barely different from COD. Obvious mission objective remakes are the killer here. If I wanted to play COD I'd have played it on my TV on a real SNES, not through a crappy campaign of it. mission objective design has no problems other than the fact that Ctrl+Del was not used at all.


mission objective 105 edit + too many easy moons.


Wrong Monty Mole weapon plus all the moving coins create huge lag.


Forgot the top of the wall.


Blatant mission objective 103 edit.
Last edited on 2007-08-31 11:09:57 AM by B.B.Link.
Pages: « 1 2 3 4 5 6 ... 58 59 » Office Closed
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