Banner
Views: 317,929,418
Time: 2014-10-23 12:52:17 PM
24 users online: Amos Defamos, DarkFire35, Darkguii, Eevee, Firoshi, Footsteps_of_Coins, gabriel alves, gameboy2000, gibbl, Kazeshin, leod, Milk, o Mirann, Nimono, Octopus, reghrhre, o S.N.N., S.R.H., shreerocks1324, Sokobansolver, Superkingyoshi, telinc1, thebloody7, Zone355 - Guests: 36 - Bots: 24Users: 25,743 (1,105 active)
Latest: norajo
Tip: When making your overworld, mix the terrain up! Angled land and multiple colors looks much more interesting than square land and plain colors.
help , smile super metroid level editor
Forum Index - Non-SMW Hacking - Misc. ROM Hacking - help , smile super metroid level editor
Pages: « 1 »
tengo el siguiente problema , en el editor smile sustituyo una puerta por un enemigo o añado un enemigo por la opcion enemy/ PLM (+ -) que no entiendo muy bien, estoy editando el primer nivel del juego llamado Ceres es un laboratorio , en la habitación y añado este enemigo (código DC3F) y guardo los cambios (save room), pero cuando juego en el emulador, el enemigo en la habitación se muestra en cuadrados , o en algunos casos el juego se queda trabado , en el editor ya se colocar las paredes ,los pisos y los techos , y la musica, sólo me faltan los enemigos que me cuesta mucho hacer,

aqui les envio un link con la imagen :
http://img207.imageshack.us/img207/8789/supermetroidml2.png
vean el circulo rojo en la imagen y ahi esta el enemigo en cuadros




I have the following problem in the publisher smile replaced by a door or add an enemy an enemy by the enemy option / PLM (+ -) I do not understand very well, I am editing the first level of the game called Ceres is a laboratory in room and add this enemy (code DC3F) and save changes (save room), but when I play in the emulator, the enemy in the room is shown in squares, or in some cases the game is locked, the editor is already put the walls, floors and ceilings, and music, I can not the enemies that I have much to do,

Here I sent you a link to the image:
http://img207.imageshack.us/img207/8789/supermetroidml2.png
see the red circle in the image and that is the enemy in cubes
*cough*

Originally posted by Luigi-San
Wrong Section... *points down to ROM Hacking forum*
*moves thread.*
First off, never use the Enemy/PLM +/- dialog unless you have repointed the data to free space in the rom. Listen, you're probably better off not trying to add enemies to Ceres Station. To do so and actually get them to work, you need to find free space in the enemy banks and repoint the data using a hex editor and SMILE's Pointer window to that free space. Only then should you ever touch the Enemy +/- dialog.

If you want more help, I suggest registering over at forum.metroid2002.com. That's where the Super Metroid Hacking community is based and there are a lot of people there that can help you further.
Pages: « 1 »
Forum Index - Non-SMW Hacking - Misc. ROM Hacking - help , smile super metroid level editor

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2014 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 27

Menu

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG