| How do you relocate bosses? |
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Forum Index - Non-SMW Hacking - Yoshi's Island - How do you relocate bosses? |
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| Posted on 2009-04-10 07:49:00 AM |
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Yes, do what Thundahack said. Copy properties IN the piranha room, not out side it ._.
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| Posted on 2009-04-10 08:07:51 AM |
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I don't have a new Piranha room, as I can't make sewer levels, I'm just using the old one.
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| Posted on 2009-04-10 08:23:41 AM |
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You mean you put a screen exit to the original Piranha room, not making a new one in another castle's boss room? Then I'm not sure what's causing the purple squares...
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| Posted on 2009-04-10 08:49:39 AM |
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Er, this is not going anywhere.
OK! Copy the properties from 3-8 boss room to 1-8 boss room. See if that rids of most boxes.
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| Posted on 2009-04-10 09:30:38 AM |
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What from room 7F "Error" (The Naval Piranha room" to the room called 1-8 boss?
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| Posted on 2009-04-10 09:44:26 AM |
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If 7F Error is Piranha's Room, then I think you're right.
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| Posted on 2009-04-10 12:03:23 PM |
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I've tried that and guess what - It hasn't worked >
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| Posted on 2009-04-10 08:41:56 PM |
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Ok, then you will have to hex edit it then. I'm going to ask this user called Romi, because he helped me fix that problem. Unless he gets here first...
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| Posted on 2009-04-12 04:12:32 AM |
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0x65C76 [02 02 02 02 04 04 02 04 02 04 04 04]
Parameters for the screen designation.
0x65C82 [35 35 35 35 33 33 35 B3 35 33 33 33]
Parameters for (simply saying) the sub screen setting.
0x65C8E [04 04 04 04 01 01 04 01 04 01 01 01]
Parameters for... no idea yet.
0x65C9A [D8 00 D8 00 D8 00 D8 00 FA 00 FA 00 D8 00 FA 00 D8 00 FA 00 FA 00 FA 00]
The tilemap file number. (not tested, so perhaps.)
0x65CB2 [00 3E 00 3E 00 3E 00 3E 00 36 00 36 00 3E 00 36 00 3E 00 36 00 36 00 36]
The destination address to upload the tilemap. (probably.)
0x65CCA [1F 61 DF 22 00 7F EC 23 1F 61 DF 22 00 7F 13 5C 1F 61 DF 22 00 7F EC 23]
The palette for the first magic shower.
0x65CE2 [DF 22 00 7F EC 23 00 7F 00 7F EC 23 1F 61 20 5D EC 23 1F 61 DF 22 1F 61]
The palette for the second magic shower.
0x65CFA [0A 0C 0A 0C 0A 0A 0A 0C 0A 0A 0A 0C]
Parameters for the SPC. Simply saying, the music number.
The short tables are 1 byte each, the long ones are 2 bytes each, respectively.
Since 1-8 is the second boss level and 3-8 is the sixth boss level in the game, swapping the parameters with a hex editor makes it work properly. I coloured the values you have to swap.
Although, changing the palette value is unnecessary so you don't have to, but you can modify them to the colours you like as well.
Please first back up your ROM. I cannot be responsible at all for accidental mistakes or something.
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| Last edited on 2009-04-12 04:13:08 AM by Romi. |
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| Posted on 2009-07-14 03:14:13 PM |
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I relocated Salvo The Slime to my 1-4 (Salvo's Ebony Castle), but I want only the mid-boss and not the final-boss music. Also I don't want that Yoshi unlocks the "door". Is there any way to do that for mere mortals or is it the best to let the x-8 bosses x-8 bosses and the x-4 bosses x-4 bosses?
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| Posted on 2009-07-15 01:06:36 AM |
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Originally posted by Yoshis_fanI relocated Salvo The Slime to my 1-4 (Salvo's Ebony Castle), but I want only the mid-boss and not the final-boss music. Also I don't want that Yoshi unlocks the "door". Is there any way to do that for mere mortals or is it the best to let the x-8 bosses x-8 bosses and the x-4 bosses x-4 bosses?
As far as I know, no, you must keep x-8 bosses as final bosses for each world and x-4 bosses the mid-boss for each world.
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| Posted on 2009-07-15 04:27:10 AM |
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A pity...
But, OK then I will use Milde for this castle, but I have to redocorate the castle; I have to swap the Lemon Drops (small Salvo) with Mildes...
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| Posted on 2009-07-16 12:59:24 AM |
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im not sure if the gfx had something do to with it for the naval piranha boss problem...hmmmm...
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| Posted on 2009-07-17 12:22:18 PM |
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Originally posted by Yoshis_fanI relocated Salvo The Slime to my 1-4 (Salvo's Ebony Castle), but I want only the mid-boss and not the final-boss music. Also I don't want that Yoshi unlocks the "door". Is there any way to do that for mere mortals or is it the best to let the x-8 bosses x-8 bosses and the x-4 bosses x-4 bosses?
Originally posted by BlumiereAs far as I know, no, you must keep x-8 bosses as final bosses for each world and x-4 bosses the mid-boss for each world.
Hey I've had an idea. You could use Tap-Tap for an X8 level, have him in a scrolling room, and use that thing SNN used in the boss for "Rocky Castle of Chance..."
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| Last edited on 2009-07-17 12:23:06 PM by Jeorge535. |
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Forum Index - Non-SMW Hacking - Yoshi's Island - How do you relocate bosses? |