Originally posted by Yan
How do I lock player animation if he's touching a block? I mean just the graphics animation, not the movement.
Code
db $42 JMP Mario : JMP Mario : JMP Mario JMP Return : JMP Return JMP Return : JMP Return JMP Mario : JMP Mario : JMP Mario Mario: STZ $13E0 Return: RTL
Originally posted by Yan
Is it possible to lock player from shooting fireballs and other types of projectiles, but without affecting the running? (since it uses the same buttons)?
Code
!FreeRAM = $13E6 org $00D085 NOP autoclean JSL FireballHijack freecode FireballHijack: LDA $73 ; > Ducking ORA $187A ; > On yoshi ORA !FreeRAM ; > Or freeram RTL
Originally posted by Yan
Thanks in advance
Welcome in advance?