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Time: 2010-09-10 09:09:44 PM
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Forum Index - Events - An SMWC Production - General Discussion
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Originally posted by Buu-Huu
That overworld looks really nice, probs to you.
Though I dislike the castles and the pipes colors. Perhaps you could use palette 2 and 3 for those and re-color them? (Layer 1 tiles can use palette 0-3 without any bad sideeffects)

Yeah, I know, Buu. And also, I didn't make those colors, sorry. I want to leave them as they are right now.
The odd castle colors are a result of...I think it was ibz10g's alternate mario world OW graphics which ultimately weren't used but the palettes were never fixed. I should be able to revert them back to normal easily.

Also, I went through and named all the levels in terms of World #-# format. I also discovered that SMW has no 8 or 9 for level names stupidly enough. >_> I'll fix that soon enough.
Is there going to be a map 16 page dedicated to the screen scrolling pipes?
Screen Scrolling pipes are not going to be in the hack at all.
How come? I kinda wanted to use them for my level...
Probably because it takes up so much map16, and not many people would use it, so theres not really a point. we are now 3/4 done until level signups are ready, we are waiting for hach to finish the map 16 :3
Originally posted by PercentN
it takes up so much map16, and not many people would use it

Essentially this. It uses 1 whole map16 page and in a hack like this where map16 space will already be limited, we don't need another whole page being unusable.
Originally posted by PercentN
Probably because it takes up so much map16, and not many people would use it, so theres not really a point. we are now 3/4 done until level signups are ready, we are waiting for hach to finish the map 16 :3

Still waiting on the ROM from fp for that, besides it'll be an ongoing thing where a guy making a level says "hach can i have *this* map16?".
************POLL****************

Which do you think looks the best/ will fit in the best etc.:


FP says SMW block, and I say top right block. Post Your Votes!
I vote for the top right :D
Me too
Topright looks best IMO.
I also root for the top right one, however it looks a little weird with like two layers of black in the bottom (IMO). But otherwise really nice.
I'm going to assume that most people want the top right, so..........
Suits very well. The rock looks more natural. (However 16 bit could look natural anyway lol.)
If you don't mind me asking would it be okay if I asked to join?

I Can't right now as my CPU has missing drivers for video and audio so it would render me helpless when testing the level.

I do level design and I have a small sample of my work in my Bio. But unless I can obtain my drivers It will have to wait will be a while.

Also just so we are clear Frostbitebill and frostyswitches was not my best work... that is if you check my bio...

Anyways love to help I could use the practace and I was only thinking one or two levels.
I'm still learning slopes by the way. >,<
As far as I know, anybody can join. You can't really do much until level signups start, though. Still, this is a forum-wide hack, so you don't even need to ask. It's meant for everybody to join.
Just asking realisticly I'm real busy designing a Website and a Gamemaker Game to boot... so I'm pretty booked. I would like to do a level with no slopes and exgraphics though as I seem to do well with those for right now. I also love secrets that are hard to find and am not very good with puzzles.

I may have something up my sleeve though.

I like the plot simple and basic. I'm also good with Idea's so you can PM me if you need help comming up with custom blocks, sprites, Asm and stuff like that.

But Ill be around for a While trying to work on my website and such... (trying to get some friends involved... Not going too well...)
Something may very well be wrong with the base patch. It seems to be that the coin counter changes when you enter a level. Does this happen to anyone else?
I was messing around, playing with the levels, when I noticed that 2-4...when you beat Reznor, the game gets stuck in an endless loop. I was just messing around with the levels, to see the OW first hand, rather than in Lunar Magic.
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