 |
|
 |
|
Views: 236,391,463 Time: 2013-05-23 07:21:36 AM | 11 users online: 1UPdudes, Counterfeit, Daniel08, iRhyiku, LaughingLuigi, Lui37, MaxodeX, Rockythetigre, tjdtnsu, Torchkas, WeegeeBen - Guests: 29 - Bots: 17 | Users: 22,868 (1,282 active) Latest: LuckyDearly |
|
|
 |
|
 |
|
| Tip: Layer 3 backgrounds and tides disappear when you hit a message box, so plan your level around that. For example, you can add a sublevel without layer 3 at the start/midpoint, and include your message there. |
|
|
|
 |
|
 |
|
 |
|
 |
|
| Layer 2 Events for Secret Exits |
|
Forum Index - SMW Hacking - General SMW Hacking Help - Layer 2 Events for Secret Exits |
|
Pages: 1  |
|
|
|
| Posted on 2009-05-26 03:10:33 PM |
Link | Quote |
|
|
I've noticed that when I put Layer 2 Events on the OW the paths for both exits light up after winning the level. How can I separate the L2 Events for the Secret and Normal exits?
|
|
| Posted on 2009-05-26 03:13:28 PM |
Link | Quote |
|
|
The secret exit uses the event just after the one for the normal exit. For instance, if the normal exit uses event 4, the secret exit would use event 5.
|
|
| Posted on 2009-05-26 03:16:27 PM |
Link | Quote |
|
|
OK. The next level would (If it is Linear) use event 6 then, right?
|
|
| Posted on 2009-05-26 03:23:25 PM |
Link | Quote |
|
|
Not necessarily, as the events don't have to follow the level order. However, I would still advice you to keep to that order when setting up your events, as it makes things a bit easier.
|
|
| Posted on 2009-05-26 09:58:24 PM |
Link | Quote |
|
|
Nintendo loosely followed the level order for events, but they didn't do it for the actual levels themselves.
|
|
|
Pages: 1  |
|
|
|
|
Forum Index - SMW Hacking - General SMW Hacking Help - Layer 2 Events for Secret Exits |
|
|
 |
|
 |
The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.
Copyright © 2005 - 2013 - SMW Central Legal Information - Link To UsTotal queries: 27
|
|
|
|