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Tip: Remember, if you place a moon, midpoint, or Dragon Coin using direct Map16, it will always respawn when you re-enter that sublevel. Use the extended object instead.
Super Mario Bros. 3 X
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Pages: « 1 ... 8 9 10 11 12 13 14 » Thread Closed
Originally posted by SuperLuigiBros
On my PSP the overworld usually stops displaying anything when I go back to World 4, I think its just an emulator problem.


Yes,there are some issues in other emulators.
Agreed with the Ghost House note. I beat it with 4 seconds left on the clock. And that was with infrequent savestates...
Originally posted by Koyuki
Originally posted by SuperLuigiBros
On my PSP the overworld usually stops displaying anything when I go back to World 4, I think its just an emulator problem.


Yes,there are some issues in other emulators.


That'd probably explain why the grapics sometimes mess up. (I use Snes9x since I can't actually use ZSNES on the Mac)
Originally posted by legoman727
Agreed with the Ghost House note. I beat it with 4 seconds left on the clock. And that was with infrequent savestates...


I already fixed that one. I've added +200 time limit on the ghost house. :)

Originally posted by GoldenSonic15
That'd probably explain why the grapics sometimes mess up. (I use Snes9x since I can't actually use ZSNES on the Mac)


I don't know if there are other emulators besides ZSNES and SNES9x and if it would work on those other emulators.
Whilst you're adding time to levels, add some to Lemmy's castle (that is the one at the end of the Ice World, right?) If you fall whilst ascending the note blocks, its very very difficult to get to the end and defeat Lemmy in the current time limit.

Oh and something I posted in the Help forum - for some reason, after defeating Bowser, pressing up whilst at the flashing door doesn't end the game - you have to press up at the left pillar instead. Could you fix that too?

Having gone through all 70 levels though, I absolutely loved the hack - it was amazing. It kept me more entertained than NSMBW (at least until I started playing it by myself rather than multiplayer).

Any plans for another hack?
Originally posted by dogma
Whilst you're adding time to levels, add some to Lemmy's castle (that is the one at the end of the Ice World, right?) If you fall whilst ascending the note blocks, its very very difficult to get to the end and defeat Lemmy in the current time limit.

Oh and something I posted in the Help forum - for some reason, after defeating Bowser, pressing up whilst at the flashing door doesn't end the game - you have to press up at the left pillar instead. Could you fix that too?

Having gone through all 70 levels though, I absolutely loved the hack - it was amazing. It kept me more entertained than NSMBW (at least until I started playing it by myself rather than multiplayer).

Any plans for another hack?


Sorry, it's too late to add this one. That bowser door is made of two regular doors from SMW that is why that happens.

About the plan for another hack? I don't know yet. I need to take a rest.
what's the name of the boss at the magma castle in final version?
Last edited on 2010-01-16 07:22:34 AM by Hellotinfish.
Originally posted by Hellotinfish
what's the name of the boss at the magma castle in final version?


Bully from Super Mario 64.
I have a question about the game: How do I get those special powerups on the bonus world?
Originally posted by Jpop
I have a question about the game: How do I get those special powerups on the bonus world?

Bumptacular!
And to answer your question, those powerups are fake. Since it's pretty much impossible to replicate those powerups at the time, he came up with a "last resort" scenario so it wouldn't seem like he just discluded them.
Oh, thanks, I'm feeling like an idiot now 8>
Btw the game is really cool! The best SMB3 hack i've ever seen!
Originally posted by Jpop
Oh, thanks, I'm feeling like an idiot now 8>
Btw the game is really cool! The best SMB3 hack i've ever seen!

It's not an SMB3 hack its a SMW Hack. Anyways, this sounds/looks like a pretty cool hack.
Originally posted by Meirdent
It's not an SMB3 hack its a SMW Hack.


I think he meant SMB3-STYLED hack, if he thought it was an SMB3 hack he wouldn't have gotten to the Bonus World.
I finished the game some time ago, but i can't enter the door where Peach is captive after defeating Bowser. Isn't it possible to make a 'normal' final on hacks?
@visjoner - Look at the date of the last post before you make one. you just made a 3 month bump.

anyway, to answer the question, Koyuki couldn't get it to act like the Boss doors so he made it act like 2 normal doors. you have to press up on the sides
LOL. Thanks Fourpify, now i'm at the bonus world.
And sorry if i did smth wrong.
You could include a patch that lets you make your own levels.
What is the point of that in a hack? Just make your own SMB3 styled levels...

Also, that was a bump.
Although I'm not a moderator, so I'm not sure, I get the feeling bumping is okay in this subforum. I mean, the hack's already completed, anyway, so what's harm in discussing it? It doesn't really matter how dated the topic is. At least that's my view on it.
I agree with K3fka. I was ever against the Bump Rule...but I never bumped again(I wanted...but mariomon ninja'd me).

Also to Koyuki:
You made a very brilliant Hack. wentwood2 believed it was a SMB3 Hack. I also believed it at the first sight.

to ww2:
to make own SMB3styled Levels you can use ghettoyouths Baserom for SMB3 Styled Hacks:http://www.smwcentral.net/?p=showhack&id=1030
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