It's not a SMA4 ROM editor, it's something to make SMA4's e-Cards.
It doesn't edit anything yet. But it's so far the first, and only SMA4 Level Card Viewer. Right now, it can edit saves, and make Power-Up Cards, and Demo Cards.
Has any one noticed that in the first part of the first vid, the SMW credits music is played?Also, I REALLLLY want an E- Reader for my SMA4 game. Does the E -Reader thing work on DS? I don't have a GBA. Will the E- Reader work on DS?? Tell mE!! EDIT: What's that music at 8:15?
Has any one noticed that in the first part of the first vid, the SMW credits music is played?Also, I REALLLLY want an E- Reader for my SMA4 game. Does the E -Reader thing work on DS? I don't have a GBA. Will the E- Reader work on DS?? Tell mE!!
First of all, the e-Reader doesn't work on the DS.
And also, if you don't know, you just need a linker with GBA Backup Tool Homebrew to get new levels on your original cart.
It would be awesome if Solar Magic Advance was a level editor. If possible, I would recommend making it kind of like Lunar Magic (shows levels, drag and drop, etc) because that would make it:
1. More popular
2. Easier to use
3. More customizable
4. People could be more creative with their levels
Just some food for thought.
I have some name ideas for some other Level Editors :
- Solar Magic Dream
- Solar Magic World
- Solar Magic Island
solar magic world would be for super mario world advance, right ? in witch case i wouldn't bother about it, as there is already a thread about that.
and solar magic dream, if it's for smb2 advance, would be a dream come true, i've always wanted a smb2 editor !
Random question for all you Super Mario Advance series hackers out there...
Do you happen to know the hex offset of the Mario Bros. minigame?
(I've been trying to hack SMA3, and I'm looking to find out what the Mario Bros. data looks like so I know to disregard it.)
Also, does SMA4 contain two additional bytes (in comparison to the NES and/or SNES version) for each level (they would be in the level header or something similar)? (SMA2 and SMA3 both have these bytes. It's theorized that they control screen position for the smaller GBA screen size.)