| Misc. Palettes Showoff thread |
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Forum Index - Archive - Display Case - Misc. Palettes Showoff thread |
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| Posted on 2012-03-12 07:26:26 PM |
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Did you made it yourself? Looks as an original palette. Yeah, it's amazing.
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| Posted on 2012-03-12 07:32:31 PM |
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Your palette looks very good, good work!
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| Posted on 2012-03-12 07:43:56 PM |
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That matches the BG fine. Nice work
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| Posted on 2012-03-13 01:09:44 AM |
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thanks dudes , so I'll use it then ;)
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| Posted on 2012-03-13 01:34:44 AM |
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Suggestion: make the BG color of the level more pink instead of having it blue, it looks sort of odd. Unless you want to recolor the whole background image instead of just the BG color of course, but then you'd have to redo the FG too.
The FG looks pretty good, though, and it fits well with the BG too, so good job.
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| Posted on 2012-03-13 03:07:58 PM |
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Already showed this on the IRC, but meh...
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| Posted on 2012-03-13 03:48:35 PM |
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Not bad GVS! However I feel like the thwomp and thwimp look kind of saturated.
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| Posted on 2012-03-13 05:40:49 PM |
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Originally posted by JonnyNot bad GVS! However I feel like the thwomp and thwimp look kind of saturated.
Indeed. The palettes of the Thwomp, the Thwimp and the Spikeball are strange IMO. I think you can improve this with a graduation, who knows...
Although I like the FG/BG palettes. Keep it up! ^_^
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| Posted on 2012-03-13 06:05:27 PM |
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Very good GVS! In my opinion, the Thwomp and the Thwimp palettes are okay for me, nothing wrong with them.
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| Posted on 2012-03-14 01:06:26 AM |
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The Thwomp, Thwimp, Dry Bones and Ball 'n Chain palette should be less orange, somewhat brighter, and a little less saturated, just like the palette of the FG. The pillar also has the same problem, but I think that needs to be darker and a little less saturated. Maybe you should change the color of the coins/question mark blocks so they fit the environment better, too, but that's ultimately up to you.
I like the color of the FG, though. Good job on that.
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| Posted on 2012-03-14 12:18:33 PM |
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Thanks guys!
Yeah, I had my doubts about the sprite pal too, but I must say it does look a bit saturated...
Is this any better? The pillar is also slightly darkened, although it's dark very soon, so I've gotta be careful with that...
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| Posted on 2012-03-14 12:48:05 PM |
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Looks better now, but I think there's still some room for improvement...
What about making the brightest colors of the gradient even brighter? There's not enough difference between the colors which makes the sprites look somewhat bland(perfect example: Dry Bones). As for the pillar, I think you should make it even less saturated, but the actual brightness is nice.
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| Posted on 2012-03-14 07:03:22 PM |
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Much better Great work on this palette.
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| Posted on 2012-03-14 09:01:17 PM |
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So what about this palette ?
the black borders in the BG ,which i drew on myself are animated ..red,another red,black and so on
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| Last edited on 2012-03-14 09:01:37 PM by Mawwo7. |
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| Posted on 2012-03-15 01:14:22 PM |
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Oh hey, that looks pretty good! Also, the GFX and design for that level look cool.
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| Posted on 2012-03-15 01:35:21 PM |
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woaw, it's...so red. 
and your woodish structures are maybe too satured (i counted three different colours)
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| Posted on 2012-03-16 05:28:52 PM |
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It's a nice palette. The water is supossed to be lava, yes? Try to mess with it's palette because it looks more like blood than lava. I often make a transition between light orange and red.
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| Posted on 2012-03-16 06:07:09 PM |
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@Mawwo7: I think this can hurt some eyes in-game. Try to make it a little little little more brighter.
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| Posted on 2012-03-16 06:17:33 PM |
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@Mawwo7: Very nice pallete but I think you may want to reduce the bright of the ground, it's too red and can hurt some eyes.
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| Posted on 2012-03-17 11:24:03 AM |
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Closing (and casing soon), read this for more info.
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| Last edited on 2012-03-17 11:24:39 AM by WhiteYoshiEgg. |
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Forum Index - Archive - Display Case - Misc. Palettes Showoff thread |