Originally posted by MasterPenguin
Is there still any possible way to port it or something? Or would that just make the game unplayable?
Note: I have YI on the GBA, but I just want to know if it can be done.
The port is on the GBA. Ha..I made a funny.
Anyways. Yes, you could get it running if you've got some experience with C/C++ (I'm not actually quite sure which it's coded in, and I couldn't be damned to look it up either.) But you're not going to get it running at a decent speed, I warn you. As I mentioned above, the PSP cannot even get it going at a decent speed, so the DS doesn't have too much to offer. (But hey - people like me saying things like this get proven wrong all the time. For instance, GBA on a slot-1 flashcard, playing backups on Wii without a modchip, N64 on PSP.)
Meh. Imo, it's not worth it. Just play the GBA game. And wtf is up with the postings? I gotta stick it in the quotes just to get it to work lol.