| Floating Water |
|
Forum Index - SMW Hacking - SMW Hack Discussion - Floating Water |
|
Pages: 1 2 3  |
|
|
|
| Posted on 2009-11-07 03:35:29 PM |
Link | Quote |
|
Originally posted by AqualakituHow did you come to the idea that it could be a problem?
Looking upon the hack removal log:
"Sigh. Floating water isn't a good thing either."
"... try to work around upside down water"
"Floating water?"
"Anti-gravity water and lava...and they don't really serve any purpose"
It is a bit of a problem with the moderators, apparently, even if the author goes to great extents to PREVENT cutoffness. It's a bit sad, really, there are many different things you CAN do with floating water. I think it shouldn't be a problem at all if it's:
A: Properly executed as some sort of gimmick
B: Done with NO cutoff
|
|
| Posted on 2009-11-07 03:44:23 PM |
Link | Quote |
|
If there are floating platforms in the Mario, obviously gravity is arbitrary. Therefore water can float upside-down.
Seriously though, I don't think it should count as a removal reason, regardless of if there's a gimmick or explanation. There's nothing graphically wrong about it, it just comes down to the moderator's personal opinion. :/
|
|
| Posted on 2009-11-07 04:04:51 PM |
Link | Quote |
|
Video games aren't supposed to make sense! It should have the same rules as regular water IMO, since you can do some pretty funky stuff with upsidedown water.
Let's see, what accepted hacks have upsidedown stuff? Brutal Mario, World of Illusion, just let it be!
What other upsidedown things do hackers use? Upsidedown bullet bill launchers, pipes, munchers, etc.
Y'all get my points?
|
|
| Posted on 2009-11-07 04:16:00 PM |
Link | Quote |
|
VIDEO GAMES DON'T MAKE ANY REAL SENSE!!! Even though munchers should NOT float, there is one rule in mario games: IT'S NOT SUPPOSED TO MAKE SENSE! God... Like what artsy3... said: Originally posted by Artsy3...Let's see, what accepted hacks have upsidedown stuff? Brutal Mario, World of Illusion, just let it be!
What other upsidedown things do hackers use? Upsidedown bullet bill launchers, pipes, munchers, etc.
The thing should be NOT a real reason for removal.
|
|
| Posted on 2009-11-07 04:24:40 PM |
Link | Quote |
|
there was a time where i loved floating water
and i still think its cool to this day as long as theres no cutoff
and like everyone else says
MARIO GAMES DONT MAKE SENSE
leaves turn you into racoons
mushrooms come out of floating blocks
some blocks spin by hitting them from the bottom
there are galaxies that have BGs that would normally come from planets
BLOCKS WITH MUSICAL NOTES MAKE YOU BOUNCE!!!!
sereously this should NOT be a removal reason
|
| Last edited on 2009-11-07 04:25:35 PM by LuigiPikachu. |
|
| Posted on 2009-11-07 05:38:20 PM |
Link | Quote |
|
|
Floating water doesn't necessarily bother me, but seeing the same body of water have two different heights at two different openings, like in SML2, has always been slightly annoying to me. It's the same basic gravity issue though, and it doesn't really bother me too much.
|
|
| Posted on 2009-11-07 05:46:42 PM |
Link | Quote |
|
|
Floating water AND floating lava doesn't bother me. I see no problem with it as long as it's not causing cutoffness or any bugs. I mean come on, it's a mario universe. Like someone said earlier, you eat mushrooms to grow bigger, flowers make you shoot fireballs...point is, it's a game, not reality lol.
|
|
| Posted on 2009-11-07 06:16:38 PM |
Link | Quote |
|
Originally posted by Hearts BoxcarsIf there are floating platforms in the Mario, obviously gravity is arbitrary. Not really. What direction do floating platforms fall when you land on them? And does gravity no longer apply to Mario as long as he's standing on said platforms?
What I'm getting at is the fact that although the strings aren't shown, there are always strings attached to all floating platforms and the other objects that appear to defy gravity. That's why we accept them uncritically: apart from the hidden quality of the strings, these objects behave exactly as you would expect them to in a gravity-consistent environment.
You can't perform the same unconscious rationalization in your head with floating water. There are no possible hidden mechanisms keeping it there (can't have a string for every drop). That's why some people are uncomfortable with the idea. Sure, it's a matter of taste, but I think it's a reasonable objection. Mario makes more sense than people give it credit for.
<high horse>
PS (not directed at Hearts Boxcars): The discussion quality in this thread is lamentable. Will people please read previous posts, avoid repeating previous arguments, and take more than 15 seconds to think before writing?
</high horse>
|
|
| Posted on 2009-11-07 07:21:19 PM |
Link | Quote |
|
|
This thread was over as soon as it started. People are simply going back and forth about which way water should go in a video game, and if you ask me, this'll become a postcount++ thread sure enough. While I don't think upsidedown water should be a removal reason, I don't think any of us will come to a consensus about whether it's appropriate or not.
|
|
| Posted on 2009-11-07 07:37:27 PM |
Link | Quote |
|
Originally posted by darkguitar4lifeNothing makes sense.... It's mario what do you expect?
Mario IS unrealistic. Eating mushrooms to grow big. Flower to shoot fire. Feather to fly. The enemies. Munchers. Etc...
So this is sort of done
exactly
|
|
| Posted on 2009-11-07 08:40:32 PM |
Link | Quote |
|
Well, Think of it this way.
Mario takes place in another universe so all that unrealistic stuff here may be realistic in Mario's universe.
Including Floating Water
|
|
| Posted on 2009-11-07 08:48:18 PM |
Link | Quote |
|
Originally posted by Rayman ManWell, Think of it this way.
Mario takes place in another universe so all that unrealistic stuff here may be realistic in Mario's universe.
Including Floating Water
agreed
|
|
| Posted on 2009-11-07 08:51:33 PM |
Link | Quote |
|
I don't have an issue with floating water, per se. If it's a one- or two-time gimmick in a hack and there is some sort of reasonable reason for it (a level with weird gravity in general) I'll go along with it.
It bothers me though when I see upside-down water thrown in randomly with no purpose whatsoever other than "Uhhh, I don't know what else to do to spruce up this level. I already had a corridor full of Munchers...how about some floating water?" That bugs me, because it's not consistent.
Sure, SMB3 had an upside-down lava castle. Did it happen over and over throughout the game? No. Again, if it is used in moderation, it's fine. If you want to get really technical with it, lava is a geological feature and as you head toward the center of the earth (where lava is), gravity gets weird and you're likely to be surrounded on all sides by lava. That's a wild stretch of an explanation, but it's one I could follow.
However, no "official" Mario games spring to mind when I try to think of an instance of floating water. Not that there's anything wrong with it. But, a gimmick is a gimmick - and it should be treated as such. When it appears at random, it's just kind of dumb and lazy level design.
|
|
| Posted on 2009-11-07 11:59:38 PM |
Link | Quote |
|
Upside-down water is fine to me, Mario games have no logic anyway and they never will.
Floating-water bothers me if it in any way creates cut-offness.
QuoteWhile I don't think upsidedown water should be a removal reason, I don't think any of us will come to a consensus about whether it's appropriate or not.
Agreed.
|
|
| Posted on 2009-11-08 12:51:48 AM |
Link | Quote |
|
My opinion on floating water is this.
Originally posted by MonikerIt's not so much that we expect realism from SMW as much as internal consistency.
Basically, you don't see floating water in any other Mario games.
Actually, this seems a bit hypocritical, since I'm usually all for making a hack completely different from SMW. I guess it's just because floating water seems weird in platformers in general, for some reason.
|
|
| Posted on 2009-11-08 03:09:09 AM |
Link | Quote |
|
If it's something like SMW2+3's floating water/lava in Fawful's Funhouse, I don't see a problem with it. It's intentional and makes sense. Normally, though, that sort of thing doesn't. Floating water isn't seen in any other Mario games, and even though unusual things exist, it's the same as having floating munchers in a hack.
Now, I personally wouldn't remove a hack just on the basis of having floating water, but I do think it's worth mentioning in the hack removal log and something that doesn't really make sense. From there, people can change or not change the hack however they want.
|
|
| Posted on 2009-11-08 03:48:47 AM |
Link | Quote |
|
|
I'm fine with it. But I hate seeing "it's a mario game!!" to justify bad or gimmicky design. And reverse water is a bit of a gimmick.
|
|
| Posted on 2009-11-08 04:09:33 AM |
Link | Quote |
|
|
I'm fine with floating water. It's adds to the experience if used correctly.
|
|
| Posted on 2009-11-08 04:16:59 AM |
Link | Quote |
|
If floating water is used properly in a level, the level becomes awesome.
"Used" as in "moderately used".
Super mario galaxy had floating water, so why not SMW?
|
|
| Posted on 2009-11-08 04:52:55 AM |
Link | Quote |
|
Originally posted by GNIf floating water is used properly in a level, the level becomes awesome.
"Used" as in "moderately used".
Super mario galaxy had floating water, so why not SMW?
Because super mario galaxy was IN SPACE!
I don't really care about Floating water, but then again I don't care about floating munchers :p
|
| Last edited on 2009-11-08 04:53:45 AM by Error 52. |
|
|
Pages: 1 2 3  |
|
|
|
|
Forum Index - SMW Hacking - SMW Hack Discussion - Floating Water |