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switch palace switches not showing up right.
Forum Index - SMW Hacking - General SMW Hacking Help - switch palace switches not showing up right.
Pages: « 1 »
I already looked all over in FAQ and Document and forums.
I cant find answer for this.

I made my own level in SMW and I have it working and everything.
It did work and made all switch block solid.
only problem is graphic is not showing right.
It only show up weird blocks.
what should be done to make those switches look right.
why it is showing up like that?

take look at the picture here.
Screenshot




Last edited on 2009-11-09 07:14:35 PM by ELY_M.
There could be a problem in the sprites. Try changing the sprites to Switch Palace by going into Level -> Change index of Graphics in Header. In sprites, change to B (Switch Palace)
Originally posted by ELY_M
I already looked all over in FAQ and Document and forums.
I cant find answer for this.

I made my own level in SMW and I have it working and everything.
It did work and made all switch block solid.
only problem is graphic is not showing right.
It only show up weird blocks.
what should be done to make those switches look right.
why it is showing up like that?

take look at the picture here.
Screenshot






To make the switches show up, you have to change the FG/BG index to "switch palace" (I think), and if you plan on hitting them, you also need to change the sprite GFX as well.

However, the ground will change if you change the FG/BG index, and your background *may* glitch, so.... there really isn't a solution that I know of that can fix this without compromise.
I just tried changing FG and BG to switch palace.
it is little better.

here is another screenshot

Screenshot 2




You have to set the graphic sets manually in the Super GFX bypass if you used ExGFX in the level.

Click on the Red Poison Mushroom and change FG3 to 8. BTW this won't work if you use FG3 for ExGFX in the same level.
Last edited on 2009-11-10 04:33:26 AM by Jascha.
I just did this same thing as jascha said before I even read his post :)
It worked. it only made ground messed up.

Screenshot 3


I guess ill replace ground with different thing that look better.


Last edited on 2009-11-10 04:11:20 AM by ELY_M.
Also, I hope you aren't going to put that in as a level. That many moons in one spot will be grounds for hack rejection.
The moons are in the background i think so that wont get hack rejected
They are real 3-up moons.
I have no problems :)

I have video of the hack now.

http://www.youtube.com/watch?v=fdBcfmivc7o

I have it as a level on the map.


too fix the graphics when you jump onto a switch would be to put SP3 as 0D

so basically like this: SP3: 0D
Originally posted by ELY_M
I just tried changing FG and BG to switch palace.
it is little better.

here is another screenshot

Screenshot 2







Switch Palace 1? There's a Switch Palace 2? I really need to look up this stuff more often.



And if the 3-up moons are real, that is a problem.
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