...yeah. As you probably guessed from the title, I've been working on a two-player co-op sprite, too.
I designed this sprite to me more or less similar to mario in terms of physics and interaction, but quickly noted that I could not reproduce the same physics. I then noticed that the jump height/speed of my replicated sprite looked a lot like that of SMB2 luigi. I settled for that. I gave it the graphics of a rex with palette 8, and called it good. I've been working on this non-stop for the past month, and I'm very happy about where I've gotten with it.
So far, sprites I have interaction with:
Jumping + classic Piranha
Upside-down piranha plant
sprites that have partial interaction:
Message box (very close, just need to fix standing on top)
Koopas + shells
Anything else will crash the game when touched, as each sprite requires two lines of code to prevent the game from crashing.
It's reeeeally hard work, sometimes aggravating, but it's worth it in the end when I can show you the product.
Noobish Noobsicle, great job on that. It looks good! I'm curious as to what you meant by adding two lines...you mean you have to hijack part of the routine of every sprite and add a little extra code, or do you add that part in the sprite itself?
Anyway, as I said, it looks good. Keep it up, and good luck on continuing the project!
Are you freaking kidding me!
Holy crap, SMWC went the extra mile this C3.
Amazing... now SOMEONE GO MAKE A CO-OP HACK! >:<
I've been working on one. I just need an ASM to make it come true.
(By the way Noobish. Can I request a configurable level ASM that allows you to move 2P's starting position on the screen? Like, move 2P x squares up/down and y squares left/right from 1P's starting position for each level?)
What's with everyone making 2-Player co-op hacks this C3. o_O
Well anyway...This looks pretty great! I'm glad that you've decided to make a release for this. This will open up many possibilities for SMW hacking. It's a shame that there's interaction for only a small amount of sprites. However, this must've taken a LOT of effort. I'm sure many people will appreciate this. :)
Actually, out of the three release, I liked this one the best. Mostly because it's the least glitchy and the most cool, imo. I guess Azure's had the thing where you could still play it one player, but still.
I'm waiting for 'Super Mario and Golden Rex's Adventure'.
(Name copyright by Kristian 2009.)
I'm kidding, if you really want to use it, go ahead...
I must be inserting the sprite wrong, but this is very impressive.
I wish I had the time to figure out how to insert it correctly without crashing the game...
Edit: I can see a Mario+ Luigi hack with this sprite, just give the Gold Rex palette E or F, and use a custom palette to make it Luigi's.
Very well done.
The Win level is so high that I am DISGUSTED at the fact that there was no warning at the top of the page saying
The following post contains huge amounts of epic win.
So munch that it is illegal.
*We take no responsibility for any dropped jaws or blown up heads because of this post.
*) If you do, we will feed you to the **stacked munchers.
**) We don't have one so please find one yourself.
-------------------- Want to run Lunar Magic on a Mac? CLICK HERE
Mac SMW Hacker.
Currently on PC for the holidays.
Currently working on: WTF NOT WORKING ON ANYTHING?