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Time: 2013-05-20 06:52:12 AM
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Meirdent's unnamed hack
Forum Index - SMW Hacking - SMW Hack Discussion - Works in Progress - Meirdent's unnamed hack
Pages: « 1 »
Plot:
Princess peach has been captured again! But this time she was captured by the koopa kids, but these arent the ordinary koopa kids! These koopa kids where the ones from Mario Party 5! Green K. Kid , Blue K. Kid , Red K. Kid , and the true Koopa Kid. Mario has to go through 4 worlds to try to get Princess Peach back and stop the Koopa Kids from taking Bowser Jr.'s schemes.

Level 1:
<object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/c5Q6pWQwMxI&hl=en_US&fs=1&color1=0x5d1719&color2=0xcd311b&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/c5Q6pWQwMxI&hl=en_US&fs=1&color1=0x5d1719&color2=0xcd311b&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object>

Any Comments?/Suggestions?
this looks really good!

Itīs good know that the custom pallete donīt overwrite the status bar.
The goal point are glitched? Check it!

all rest are good, I have nothing more for say.Nice Job!
Looking good Meirdent! The graphics are all seemingly nice and consistent, which is always good. The level looks quite fun, also. Just, I suggest you disable the spin jump because it does not really fit with the NSMB feel... Also, are you planning on adding music?
Looks quite fun and has a nice length. Good level design and keep up the good work this hack can be such an awsome hack as it has so much potential you just have to stick to this hack and work very hard on it. Good luck!
This looks really good, meridient. liking the nsmb stlye.

Originally posted by ManuMaster654
this looks really good!

Itīs good know that the custom pallete donīt overwrite the status bar.
The goal point are glitched? Check it!

all rest are good, I have nothing more for say.Nice Job!


It's not glitched, it's supposed to look like a flag.
The NSMB GFX were done well! (especially the mushroom) For some reason, NSMB actually looks a bit like Redrawn to me.

I actually don't think that you should disable the Spin Jump, mostly because NSMBWii used it.
I like the plot, Th ecoloured koopa kids owned. :D
Also the level design looks good.
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