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| Tip: Avoid "item babysitting". Do not force the player to drag P-Switches or springboards all around the level. This is not fun, nor does it make for interesting "puzzles". |
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| THis is one of those "impossible" awesome platformer game ideas |
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Forum Index - Hobbies - Game Creation - THis is one of those "impossible" awesome platformer game ideas |
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| Posted on 2010-02-21 02:36:09 PM |
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The general Game Concept
Warlike platforming.
Each Game can be Different; capture the flag, Boss Rush (There will be a Boss at your opponents Base that you must defeat), Collect the Eggs, etc
But basically, its supposed to be team co-operative competitive Platformer.
terrain Style
Two Teams to start out
-One on the "Left" and one on the "right"
--I assure you though, there is no left or right, since the two teams can go either left or right to get to their opponents
The Initial Level will look something like this on both sides

I'd like to make sure the Terrain can be randomly generated though in order to make sure that people canot memorize Levels, and its possible
On Each Teams Spawn point, people can create a "base"
-Each Teams Base is voted on before each match
-A Base can feature Pipe-catapults, Bullet Bill, Walls and general Platforming elements.
--After A base is made, There is left over coinage that the peoples can use to buy minions or vehicles or whatever
Right Now, The Extras Are...
-Robot Warriors-You can set Minions to be spawned periodically for your team, except they need to be bought with coins, so you need to stabelize some sort of income before you can think you will amass a Grand 'ol army
-Digging-Dig underground to reveal awesome, lucrative areas and possibly ambush your opponents.
-Pipes-After you have dug through the level a bit or if you want to get up high quickly, or in general you can hire your minions to lay down pipes which will greatly speed up your armies movements. You can make pipes go only one way.
-Water-Water Will Be a lot more interesting, It can move down hills and force you to go with it (sonic and knuckles), it can go down pipes forcing it to be one way, it can fill up areas and can be removed via minions and small cans. If hit with water, your simply pushed back
Power Ups
The three games I played back in the game were Super Mario World, Sonic and Knuckles and Megaman X.
And though I respected the cape and fireballs, I quickly realized how easy it made the game. While I loved the Bubble System S&K had to offer since it was organized. I though Megaman X was a Cheapscape with the colors, but I liked a lot of the weapon design.
Either Way, Bubbles are the Powerups; Fire, Electricity and Bubble
-Fire Dissapears in water while Electricity forces you to hover above it.
-Fire Moves Forward in midair
-Electricity gives you an extra hop
-Bubble allows you to bounce down by choice and then bounce off terain/Enemies at the same speed you hit it
However, Thats not all, Also including some extras to make up for some lost things
-Fire Allows you to run up/down walls/Ceilings (hold forward and double tap up or down, etc)
-Electricity allows you to Charge up a Run (sonic spinball style) (hold down while rapidly pressing forward)
-Bubble allows Super Jump (hold down and jump, then release down)
"Vehicles" (Yoshi, Tails and Freinds)
Not only can you hire minions as general annoyances to your opponents (like super koopas, and assorted slow moving things) but you can also create vehicles
Each Vehicle is Stylelized like a robotnik Tank
-Robo Big Thing Only Stylized as a robotnik type thing
-Big ass ball
-Add in a miniplane that is meant to be used Kamikazi Style (That works like the cape
Finally, just to keep things interesting, fire weapon
-The Weapons will be mostly simply interesting
--Boomerang
--Homing Missile
--Classic Megaman charge
--Follow The Ground-Good for forcing enemies to jump
--Sword
-With Double tap forward as the main use of run
Now Why is this in a Mario Forum?
Because I I don't like sonic nor megaman Sprites, since they aren't organized. And I like the physics of Mario more
In any case, competition, Minions, Levels, yeah....
I don't feel like describing it more or organizing it, but yeah, had this idea for at least a year now
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Forum Index - Hobbies - Game Creation - THis is one of those "impossible" awesome platformer game ideas |
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