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Tip: If it's possible to carry a tileset-specific sprite (such as a Buzzy Beetle or Bob-omb) through a pipe, make sure it has the correct graphics and sprite palette on the other side!
Changing Exploding Block Palette
Forum Index - SMW Hacking - General SMW Hacking Help - Changing Exploding Block Palette
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Hi there, is it possible to change the palette of the exploding block animation. I think it is using palette 8, so editing it will change Mario as well. :/
However that brownish explosion does not fit in my level.

Thanks, Kickchon
I'm pretty sure it has to be solved through hex or ASM.
That shouldn't be the problem. ;)
But how. =)
I guess i found it in the ROM Map.
Too bad it has too be done by a hex edit.

10D8C $02:8B8C 8 bytes Sprite tilemap related Exploding Block/Monty Mole Dirt Tile Attributes. This is just for the regular brown exploding block. YXPPCCCT format.
Last edited on 2010-05-04 02:58:22 AM by Kickchon.
This Tutorial might help.
Pages: « 1 »
Forum Index - SMW Hacking - General SMW Hacking Help - Changing Exploding Block Palette

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