lol. Are people seriously complaining about the difficulty pre-world 5? It's really not that hard at all until you hit the ice world. Sure, there are a couple of tedious, and/or stupid levels here and there (Firehazard Canopy still comes to mind), but overall, it's pretty run-of-the-mill in terms of difficult.
I'll admit that the ending is still pretty nightmarish though.
- Danmaku generator v0.1 (aka Yukari) by yoshicookiezeus
- Layer 2 Loop by yoshicookiezeus
- Message Box DX by yoshicookiezeus
- Display Level Message DX by yoshicookiezeus
- Cookies by RealLink
- Red ball by Kil
- Pac-Boo by chdata
- Death Counter by yoshicookiezeus
- Ticking P-Switch patch by Kil
- Some of Chibikko's stuff that was never actually implemented in the hack
- All of the various songs Kil ported or composed for this project
I'm going to be uploading my stuff to the appropriate sections once C3 is over; not sure about the other contributors. In any case: enjoy!
I don't think Kil was actually involved in composing the overworld music, so none of those songs are included in the release. If you mean the final castle theme, that was already released on SMWC and can be found here.
I'm currently in world 5 now and i have to say that the difficult is very hard, even kaizo with or withouth savestates i cannot pass the levels "After That Shell" and pressure point. I'm starting to think that this hack is more challenging than fun, and i prefer ever fun hacks (with a touch of challenges, but not insanely hard).
For after that shell you have to throw the shell while standing still so it doesn't move too fast. I can't imagine why you're having trouble with pressure point.
By the way, how about adding the resource pack to the first post?
That music was in the music section all along? I'm surprised that very few people have used it. And, sweet the resources have been submitted. I will definitely be using the P-Switch Ticking patch, despite how small it was, it is an interesting feature in the hack.