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| Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at 070B2 in the ROM map, you can replay the level without a problem. |
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| RedTL's C3 Showcase! (NEW) -Kirby Player Gfx Released!- |
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Forum Index - Archive - C3 Museum - Spring 2010 - RedTL's C3 Showcase! (NEW) -Kirby Player Gfx Released!- |
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| Posted on 2010-05-09 02:02:16 PM |
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Heh, i remember a Jap. person made that but it looked different (It didn't have Custom Music, the Mario, Princess peach).
@iRhyiku - In SMA2, it recorded the level was done and 5 Yoshi/Dragon Coins have been collected
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| Posted on 2010-05-09 02:10:15 PM |
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Well I hope its not fake cause it looks amazing. If its customisable then that would be great. The princess in the box remind sme of SMW2 when you go to another world the picture changes, such as world 6 it is kamek or something.
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| Posted on 2010-05-09 07:17:57 PM |
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Alright 3 hours is more than enough fun for me.
I hate to break it to you all, but I don't know shit about making ASM besides slight sprite tweaks. For those of you who knew for sure it was fake, bravo, you can tell the difference between an MS Paint edit and a real asm thing.
For those that thought it was real, I apologize.
In other news, I'm releasing my player Kirby graphics.
Download
Also, I released my Airman Ga Taosenai Port, which can be found here.
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| Posted on 2010-05-09 11:05:49 PM |
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Hm. I...don't really know what to say. The stuff looks interesting enough; I watched a couple of those videos, and I especially like the Rainbow Road level. (Why the heck hasn't someone ported the Rainbow Road music from Super Mario Kart yet?)
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Pages: 1 2  |
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Forum Index - Archive - C3 Museum - Spring 2010 - RedTL's C3 Showcase! (NEW) -Kirby Player Gfx Released!- |
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