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Tip: Try sketching out ideas for overworlds and levels. Even if they don't manage to fit into Lunar Magic completely, at least you have a base to work from, instead of doing it all from scratch.
And now for something completely different...
Forum Index - Archive - C3 Museum - Spring 2010 - And now for something completely different...
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I'm getting into the art of ripping graphics from spritesheets.

*cough*



<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/MKbL6DQBBvU&hl=en_US&fs=1&color1=0x006699&color2=0x54abd6"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/MKbL6DQBBvU&hl=en_US&fs=1&color1=0x006699&color2=0x54abd6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

This was painfully ripped and recolored from a spritesheet made by Apocalypse on The Spriters Resource. I don't plan on releasing it anytime soon.

And this won't be in my hack. Nope. No way.
Originally posted by ZMann
And this won't be in my hack. Nope. No way.

I don't beleive you.


Anyhow, I like this.
It's pretty nice and high-quality actually. Are those really all the frames though?

Nonetheless, good job! It must've taken you a while to rip those.
Nice job ZMann, a prefect rip of Chirno. As Ersanio said, that is high quality and looks perfect in the emulator. Great job, however I'm wondering how it would be used in a hack.

...And I totally believe you when you say that this won't be used in your hack. /sarcasm
this is really impressive
good job on it :)
Wow, the animation you have there is incredibly smooth.
That must have taken forever to make too, as it's really detailed.

Nice work.
Dropping a random comment from the ripper since I see him... every day.

Apoc says (6:25 PM):
*Hey it's that Cirno guy (note: he's messing around)
Apoc says (6:25 PM):
*Neato

----

It's a nice conversion. The graphics themselves could be used for a custom boss sprite as well, I believe.
This actually got replies? I'm impressed!

And no, this isn't nearly all of Cirno's frames. There's just not enough room on one (normal) ExGFX file for all of them. By the way, this is how she looks in the fangame Super Marisa World (since that game is 32-bit, I had to recolor).

She's still not going into my hack, unless I place her well off the beaten path as an easter egg...wait, did I just say that out loud?
Good job! I remember trying to rip something from a spritesheet once...it was horrible. I never did succeed. I hope you keep it up and get better and quicker...I have to hand it to you.
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