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Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with the timer around 100, others might run out of time on their first try.
whats the offset and ect. for squishable goombas
Forum Index - SMW Hacking - General SMW Hacking Help - ASM & Related Topics - whats the offset and ect. for squishable goombas
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what do i put in for the squishable goomba thing? i have the offset but what do i change C7 to, because when u stomp on the goomba, the squished sprite is all screwed up


standard sprite settings table 1
x3F47B: Goomba 1656 value - change from 10 to 30. DID IT

0AD55 $01:AB55. DID IT

now, whats the third-last step???
Last edited on 2010-05-22 05:32:34 PM by fireyoshigalaxy.
now you have to assign the 8x8 tile it's going to use.
Quote
0E933 | $01:E733 | 1 byte | Sprite tilemap related | Tile to use for stomped goomba

It's set to the top right part of the wing in SP1 right now but change it to a tile that's basically unused in your hack. then draw graphics for it.
how do i change that???
1. Open up the 8x8 Editor in LM
2. Go to page 02 (If using LM 1.65) or page 03 (If using LM 1.71)
3. mouse over a 8x8 tile that you wont use/don't need in the hack.
4. Look at the bottom left of the 8x8 editor once you did Step 3.
5. It will say something like "Tile 0x2##" or "Tile 0x3##" (## can be between a number from 0-FF)
6. Put the ## into Translhextion at the address then save
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Forum Index - SMW Hacking - General SMW Hacking Help - ASM & Related Topics - whats the offset and ect. for squishable goombas

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