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Super NoName World
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2spiner
Posts: 16/18
Since: 2010-03-17 07:04:23 PM
Last seen: 2 years, 5 months and 25 days ago
Posted on 2010-06-29 01:51:46 PM
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Originally posted by LarryMatt101
Quite good but one error:
Near the island where Mario starts, there is land without a cliff on the bottom and BTW have fixed my nitpicks?
I am remaking all of the levels and I added my username to the title screen.
everest700
Pokey
Posts: 209/1303
Since: 2010-01-23 05:09:53 AM
From: United Kingdom
Last seen: 13 hours, 24 minutes and 43 seconds ago
Posted on 2010-06-29 01:54:04 PM
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Well, good luck on making more intresting levels.
2technogeeks
Ruukoto
*Dead
Posts: 3733/3890
Since: 2009-11-15 07:40:19 AM
Last seen: 1 month and 3 days ago
Posted on 2010-06-29 04:41:56 PM
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It's still very square. Use less straight ledges and more diagonals.
Maruhai
Posts: 55/754
Since: 2009-08-20 05:40:09 PM
From: France
Last seen: 2 months and 5 days ago
Posted on 2010-06-29 04:47:13 PM
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Have you some personnal problems with the perspective ? This island is just all but good perspective.
2spiner
Posts: 18/18
Since: 2010-03-17 07:04:23 PM
Last seen: 2 years, 5 months and 25 days ago
Posted on 2010-06-30 10:11:03 AM
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Here is a picture of Toad Village from my hack.
NPC's will be added soon.
Last edited on 2010-06-30 10:12:24 AM by
2spiner
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Marioplayer
Pop-Tart Cat
Posts: 4/47
Since: 2010-06-28 05:11:06 AM
From: United Kingdom
Last seen: 8 hours, 20 minutes and 44 seconds ago
Posted on 2010-06-30 12:30:58 PM
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Looking at that picture, you're using a gfx mario instead of the oringinal. Is that what you will be really using?
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