Castle destruction sequence... thing.
-Is 1 while Mario takes egg from castle and jumps on switch
-Alternates between 0 and 1 as fuse goes down
-Goes 1-0-1-0-3-2 as 'BOMB' is shown
-Goes 5-4-3-2-1-0 as castle is crumbling and flag is being raised
-Is 4 for the rest of the scene
There are 2 errors.
1) This RAM address is not 100% correct.
2) Please describe the RAM address' function instead of describing their behaviour. If you're unsure, go post this in the unsure ROM/RAM thread or something called like that.