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Minecraft
Forum Index - Hobbies - Gaming - Minecraft
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Originally posted by Mawwo7
nice nice ! There are also very nice games on minecraft. For example you build an closed area with dirt on the ground and under that dirt is just lava. now you put 3-4 players in that area and they have to take away the dirt from the floor. So there will be less and less place for each dirt tile which has taken away and the last one who doesn't fall into the lava wins ;)
sry for bad english again

Yea, we (Kieran, I and possibly other people for decoration) built a giant arena for that game (called Spleef) that rebuilds itself automatically, you just need to hit a button.
Originally posted by leod
Originally posted by Mawwo7
nice nice ! There are also very nice games on minecraft. For example you build an closed area with dirt on the ground and under that dirt is just lava. now you put 3-4 players in that area and they have to take away the dirt from the floor. So there will be less and less place for each dirt tile which has taken away and the last one who doesn't fall into the lava wins ;)
sry for bad english again

Yea, we (Kieran, I and possibly other people for decoration) built a giant arena for that game (called Spleef) that rebuilds itself automatically, you just need to hit a button.


Spleef! Thanks I totally forgot this after that much time.
At first I thought I would hate Minecraft, and while the singleplayer does suck, it's only fun on servers. I run my own and play on a couple, which can be pretty entertaining.
I think it's pretty autistic.
I also like griefing it.
Java + MCP = Hacks = Win
This topic needs revival.

First, Minecraft 1.2.5 was released yesterday. Here's the changelog.

Second, Jeb_ did an AMA on Reddit (essentially a Q&A) and answered a few questions.

Third, Optifine, Single Player Commands, and ModLoader have all been updated and are ready for 1.2.5. Additionally, Optifine now has the sun, moon, and stars in short and tiny render distances. <3
Still want palm trees and sea sponges.
Originally posted by The Secret Exit

This is all I need. I still wish they would add that official mod support already.
Originally posted by TheSecretExit
stuff about 1.2.5 release and stuff


Because ModLoader is updated, TMI should be compatible, right?

Note that I'm not the smartest with Mods.
TMI does appear to be 1.2.5 ready.
Yes, it is ready. I've downloaded TMI 1.2.5 for my older comp.



Btw, what do you think about one thing, diamonds... Some guy made a host and when he's mining with all other people (and me) in the very depths, on height 12 to search for diamonds. I spent hours and did not find at least one diamond ore and that guy found about 50 of them! Do you think it's just pure luck or has he something to "navigate for diamonds"? I know getting lots of diamonds may be a lot of luck but in some places I don't see diamonds and when that guy just hits one stone block and "I got diamonds!". Not to be jealous or something. I got only 5 of them. I find it suspicious. It's kinda disappointing me because I spent hours to have just a diamond sword and pickaxe when this guy has, two diamond sword, 2 diamond pickaxes, full diamond armor and he still has 26 diamonds left.



Not to be suspicious or what but I had luck on SP with diamonds. I have parts of armor and some other diamond stuff but this guy is kind of diamond navigator. Doesn't it smell like... using mods? Just asking...
Yeah, the way modloader based mods work is that they never need to be updated... It's effectively unofficial official mod support.
I found something awesome, which I wanted to share. It is a video of a city being built in Minecraft over the period of three days. This video, however, is only 7 minutes and 15 seconds long.

Now, I bet you're wondering why I posted this in this thread instead of in the video thread in the WoI. Well, that is because I had an idea. What if the Minecraft players of SMWC made a video like this? I think that it would be a very fun thing to do, and it would look amazing as a finished product. I have a few ideas for what we can do, but I would like to see if anyone is interested in doing something like this first.
That's a pretty good idea, so +1 from me.

EDIT: 1111!
Last edited on 2012-04-08 02:08:17 PM by The Secret Exit.
that would be interesting to see!
Is it just me, or is this thread sloooowly dying?
Originally posted by mariondoe
Is it just me, or is this thread sloooowly dying?


The server thread is dead, it doesn't mean it still ain't going on, we hold pvp matches every day
Then let's discuss a mod.

This mod, the Gulliver Mod, is just...amazing. :o It adds two potions to the game, taking up the slots of two unused potions, metadata 22 and 23. One enlarges you, the other shrinks you. :D Both sizes have pros and cons, check them in the thread. Some interesting things:

-When big, if you take fall damage, the ground is broken. Holding shift (at any size) lets you jump half your height instead of just one block; this means, when huge, you do what is essentially a ground pound.
-When small, holding a map and jumping will slow down your fall, allowing you to glide. Also, try the fishing rod! ;) (The latter doesn't work in multiplayer...)

A couple of days ago, grav and I had a lot of fun with it. ^_^ Here's some pics:

http://dl.dropbox.com/u/26851686/2012-04-13_15.07.40.png
Me giant looking down upon shrunk Grav

http://dl.dropbox.com/u/26851686/2012-04-13_16.45.13.png
Giant Grav looking down upon shrunk me

http://dl.dropbox.com/u/26851686/2012-04-13_16.47.03.png
Height comparison with other blocks when giant

http://dl.dropbox.com/u/26851686/2012-04-13_16.55.15.png
Height comparison between giant and shrunk players

http://dl.dropbox.com/u/26851686/2012-04-13_16.56.35.png
grav was just shaking his head about randomly when I took this. lol

http://dl.dropbox.com/u/26851686/2012-04-13_16.58.09.png
another size comparison, from the ground; look how much taller grav is than me! D:

http://dl.dropbox.com/u/26851686/2012-04-13_20.29.12.png
Same as first pic, but with our roles reversed

...sorry I didn't take many pictures of other stuff. We mostly played around with each other using the potions.
Well if we're talking about our favourite mods,CapeCraft is one I'd recommend. This mod allows you to have a cape of any design you want. You can draw a cape just like drawing a skin, upload the cape to CapeCraft's servers, and boom. You, and anyone else with the mod can see your cape. You can enable and disable it on the servers whenever you like and change your cape around too. They work exactly like the official capes too... well. Besides needing the mod to see them.

Screen 1
Screen 2
Screen 3
Screen 4
Screen 5
Screen 6
Screen 7

If you're not good at drawing, there are premade capes on the website you can choose from (including the mojang and minecon ones). There's a modloader version and a legacy version which does not require modloader. Although I'm not 100% sure what the difference between the two versions are, I'm fairly sure you can see the capes from both versions (the modloader one just adds another class file). I use legacy and would recommend it for convenience if you haven't added modloader to your jar.

I'm personally a fan of non-game changing mods like these so if anyone can recommend more, go for it.
I tried installing Biuldcraft but as soon as I put the zips in modloader.txt gives me this error:
Quote
23/04/2012 2:18:08 PM ModLoader init
FINE: ModLoader 1.2.5 Initializing...
23/04/2012 2:18:08 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Documents and Settings\Lachlan\Application Data\.minecraft\bin\minecraft.jar
23/04/2012 2:18:08 PM ModLoader readFromClassPath
FINER: Zip found.
23/04/2012 2:18:08 PM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.2.5v1" from mod_ModLoaderMp.class
23/04/2012 2:18:08 PM ModLoader addMod
FINE: Mod Initialized: "mod_MinecraftForge 3.1.2.95" from mod_MinecraftForge.class
23/04/2012 2:18:08 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\Lachlan\Application Data\.minecraft\mods\buildcraft-client-A-core-2.2.13.zip
23/04/2012 2:18:08 PM ModLoader readFromModFolder
FINER: Zip found.
23/04/2012 2:18:08 PM ModLoader addMod
FINE: Failed to load mod from "mod_BuildCraftCore.class"
23/04/2012 2:18:08 PM ModLoader addMod
FINER: THROW
java.lang.NoSuchMethodError: ts: method <init>()V not found
at mod_BuildCraftCore.<init>(mod_BuildCraftCore.java:271)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:294)
at ModLoader.readFromModFolder(ModLoader.java:1276)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
23/04/2012 2:18:18 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\Lachlan\Application Data\.minecraft\mods\buildcraft-client-B-builders-2.2.13.zip
23/04/2012 2:18:18 PM ModLoader readFromModFolder
FINER: Zip found.
23/04/2012 2:18:18 PM ModLoader addMod
FINE: Failed to load mod from "mod_BuildCraftBuilders.class"
23/04/2012 2:18:18 PM ModLoader addMod
FINER: THROW
java.lang.VerifyError: (class: mod_BuildCraftBuilders, method: handleGUI signature: (I)Lvl;) Incompatible argument to function
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.getDeclaredFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1763)
at ModLoader.addMod(ModLoader.java:293)
at ModLoader.readFromModFolder(ModLoader.java:1276)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
23/04/2012 2:18:18 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\Lachlan\Application Data\.minecraft\mods\buildcraft-client-B-energy-2.2.13.zip
23/04/2012 2:18:18 PM ModLoader readFromModFolder
FINER: Zip found.
23/04/2012 2:18:18 PM ModLoader addMod
FINE: Failed to load mod from "mod_BuildCraftEnergy.class"
23/04/2012 2:18:18 PM ModLoader addMod
FINER: THROW
java.lang.VerifyError: (class: mod_BuildCraftEnergy, method: modsLoaded signature: ()V) Incompatible argument to function
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.getDeclaredFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1763)
at ModLoader.addMod(ModLoader.java:293)
at ModLoader.readFromModFolder(ModLoader.java:1276)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
23/04/2012 2:18:18 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\Lachlan\Application Data\.minecraft\mods\buildcraft-client-B-factory-2.2.13.zip
23/04/2012 2:18:18 PM ModLoader readFromModFolder
FINER: Zip found.
23/04/2012 2:18:18 PM ModLoader addMod
FINE: Failed to load mod from "mod_BuildCraftFactory.class"
23/04/2012 2:18:18 PM ModLoader addMod
FINER: THROW
java.lang.VerifyError: Cannot inherit from final class
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.getDeclaredFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1763)
at ModLoader.addMod(ModLoader.java:293)
at ModLoader.readFromModFolder(ModLoader.java:1276)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
23/04/2012 2:18:18 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Documents and Settings\Lachlan\Application Data\.minecraft\mods\buildcraft-client-B-transport-2.2.13.zip
23/04/2012 2:18:18 PM ModLoader readFromModFolder
FINER: Zip found.
23/04/2012 2:18:18 PM ModLoader addMod
FINE: Failed to load mod from "mod_BuildCraftTransport.class"
23/04/2012 2:18:18 PM ModLoader addMod
FINER: THROW
java.lang.NoClassDefFoundError: forge/ICustomItemRenderer
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:289)
at ModLoader.readFromModFolder(ModLoader.java:1276)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: forge.ICustomItemRenderer
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 20 more
23/04/2012 2:18:18 PM ModLoader init
FINE: Mod Loaded: "mod_ModLoaderMp 1.2.5v1"
23/04/2012 2:18:18 PM forge.ForgeHooks <clinit>
INFO: MinecraftForge v3.1.2.95 Initialized

23/04/2012 2:18:18 PM ModLoader init
FINE: Mod Loaded: "mod_MinecraftForge 3.1.2.95"
23/04/2012 2:18:18 PM ModLoaderMp log
FINE: ModLoaderMP 1.0.0 Initialized
23/04/2012 2:18:18 PM ModLoader addAllRenderers
FINE: Initialized

What am I doing wrong?
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