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Tip: If you set the upper tile of the door to act like the lower tile, two-tile-high doors can be entered even while riding Yoshi.
Wall tiles
Forum Index - Non-SMW Hacking - Super Mario RPG - Wall tiles
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Hello, I'm having a small issue where after I save, close Lazy Shell, and reopen, tile #255 (the wall tiles) are back in their original places. Would anyone happen to know what I might be doing wrong?
I doubt you're doing anything wrong, it must just be a bug with the editor itself. Are you using 3.0 or above? The tiles don't save in those versions, even though the updated versions claim to have it fixed. Try using an earlier version of the program.
Yakibomb is right, I've tweaked SMRPG for random fun from time to time, and later verions of Lazy Shell don't work right for some reason. I suggest you find any version number starting with 2 (I use 2.5) and stick with it. It also helps to start over, because older versions of Lazy Shell complain about ROMs edited by newer versions. So if you haven't done much yet, start over. If you have done a lot, use the "save as" function to get around it.
Last edited on 2011-01-25 11:10:03 AM by DarkBones.
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Forum Index - Non-SMW Hacking - Super Mario RPG - Wall tiles

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