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Would This Be a Good Forum Game?
Forum Index - Chaos - Forum Games 2.0 - Would This Be a Good Forum Game?
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Yeah, I must have mistaken your game for another one I saw that had a similar purpose. At the very least, both are about a continuing story.

Oh, well. It was denied anyway.
Way to die....

Quote
Rule:
I will drop an item in which you must pick up and think of a way to kill yourself with it.
Drop any item you want once you are dead (yes, you can play multiple times).
E.G.

I drop an awesome poem...
Theses
If you keep posting crap ideas like this where nobody needs to think about their own post, you're never going to get an approval.
Agreed.

If you post one more game that demands no more thought to play than a monkey uses to fall asleep, you might get banned.
I just had a really strange idea for a game, and i want to see what you think about it;

The idea i got from watching South park when they were doing a parody of some Heist movie, each person had a specific job and it was listing them off, eventually their jobs became more ridiculous as it progressed. I don't know what movie that was but i'm guessing it's one of the Oceans movies. So i wanted to make the game called Oceans one-hundred and twenty-seven. This is what i would have for the first post:

Originally posted by First Post
We are in the need to rob one of the biggest banks in the world, I have acquired one-hundred and twenty-seven people each with a specific job in this heist. unfortunately i never kept track of who these people are and i need you guys to remind me who they are, and what job they have in this heist. I'm slow at writing so i need you guys to tell me one at a time.


It's simply a random idea i had and the idea i had in terms of replies was someone saying that one of the guy's job is to Blow the rape whistle if something goes wrong or is the chef for the entire crew.
Eh...it isn't the worst idea at all, but it doesn't have much of a purpose beyond naming random jobs.

Denied.
So KWB, I, and a couple of other users have been working on a game loosely based on the Subspace Emissary part of SSBB.

With regards to games like this, I'm also closeing Prolouge. (As I realised the reason it was going nowhere was a combined lack of Enthusiasm and motivating from me to update it, and from the players themselves)


KWB, who is handleing most of the story should be posting about that after me, but the setting is a soup composed of everything from Mario to Metroid to Spyro to Earthbound. Each player plays as a character from a game, complete with their own unique playstyle. The players can then progress along the map- for example:

Where Green=Safe Zone, Red=Battle, Blue=Puzzle Room, Purple=Town and Gold=Boss Room

So hey, as well as a story there's a mix of battles, with some puzzles and other things thrown in for good measure.

As for playable characters, I've also thrown together a couple of examples.

Blue Yoshi (Lv. 1)
Style: Mario (Badges+Attacks)
Ability: Super Dragon (Gains bonus damage when on low HP)
Personality: X, Y
HP: 10/10
FP: 5/5
Attack: 1
Defence: 0
Basic Attacks- Charge, Jump
Powers- Egg Throw
Samus (Lv. 1)
Style: Metroid (Weapons+Equipment)
Ability: Morph Ball (Can switch to morph ball form, boosting defence but preventing the use of most weapons)
Personality: A, B
HP: 10/10
Defence: 0 (2)

Weapons: Power Beam [2], Missles [5](x5)
Equipment: Powered Armour [2 Defence]



Personality will be explained by KWB, but it affects the actions taken by the character in the story.

Oh, and @Syntax Errors: That idea sounds really fun, you should try it somewhere else
In each and every universe, there is a hero. Each and every hero has their own land, their own villain, their own friends, and their own enemies. Until now.

You live in your world, at peace with the villain... for now. You have fun with your friends, get along with the townsfolk, and in the rare occasion when the enemies get a bit feisty, you keep them under control. For some reason, the villain has been a bit quiet, presumably thinking up some evil plan...

One day, you find yourself accompanied by your closest friend. All of a sudden, the ground begins to shake; the air seems to shimmer. After a few tantalizingly terrifying seconds, the ground ceases rumbling and the dust settles once again. All seems to be normal again...

... except for the strange visitor that visits soon after. This visitor explains the world has shifted. In a very strange manner too... strange portions of the world have changed for the worse. These portions of land have strange properties, such as a strange shimmer, and strange forestry and vegetation. The weirdest part? Beings you've never seen before, things that seem just a bit off from what you're used to, are being discovered in these locations and around them.

What's going on? Join the mysterious journey of "Amalgamation", coming soon.

EDIT: Personality determines what occurs on a day-to-day, action-to-action basis, to provide a bit of spark to the story and to provide a bit more structure. Generally, this won't affect the core gameplay as much as it does story. For instance:

Personality A) Timid
"Suddenly, you hear a sharp rap on the window. Glancing towards it, you catch a glimpse of a shadowy figure. Terrified, you run upstairs to your bedroom and dive under the covers. After a few minutes of silence, you peer out of your covers and climb out of bed. Opening a small hole in the curtains, you look outside and still see the same old neighborhood."
Do you:
- call a friend for help
- run outside to find the culprit
- ignore the situation and wait
- other

Personality B) Arrogant
"Suddenly, you hear a sharp rap on the window. Glancing towards it, you catch a glimpse of a shadowy figure.
'HEY! Who are you?!'
You run towards the window and quickly open it. Peering out, you see no-one.
'You bastards, get away from my house!'
You slam the window shut. Flustered, you sit back down."
Do you:
- call a friend to tell them about the occurrence
- run outside to find the culprit
- ignore the situation and wait
- other

Personality C) Inquisitive
"Suddenly, you hear a sharp rap on the window. Glancing towards it, you catch a glimpse of a shadowy figure. You dash to the window to try to catch a clearer look at the mysterious person, but fail to get another view. Opening the window, you look for any hints as to who the visitor was, but unfortunately you fail to see any footprints or dropped belongings of the person.
Disappointed, you close the windows and sit back down."
Do you:
- call a friend to tell them about the occurance
- run outside to find the culprit
- ignore the situation and wait
- look outside for more evidence
- other

In the actual game, there would be more than one personality, such as "Timid/Intelligent" or "Brave/Arrogant" but this just serves as an example.
Last edited on 2012-03-25 08:30:41 PM by KoreanWonderBoy.
I love it. Approved.
I had an idea for something that flopped on the Stupid Mario Bros. Fan Site. Here we go!

Originally posted by Jeuda Cruxifis from Stupid Mario Bros. Fan Site
Alright, listen up here! What we have going on is a samurai adventure!
Maximum Players Allowed: 4
Interestingly enough, I could be the "DM" -- meaning, I'll pit the monsters and evil against you.

I could post an entire novel here about RP rules, but here's a shorter guide to help us move along.

HOW TO PLAY BY POST

Basically, we weave a story.

-First Player
-Second Player
-Third Player
-Fourth Player
-Repeat

For this kind of RP, I would prefer if you wrote out your posts as if they were a book. Detail. Complete sentences. No screenplays here, just straight up write till your fingers bleed, and then write some more!

Please write using proper spelling and grammar.
Please, if you must use paragraphs...

Paragraphs: I can't stress this enough! If you must make a post with lots of content, please separate it into paragraphs so the reader doesn't have to read a jumble of letters! It's CONFUSING!!!

Example:

blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah bah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blh lah blah blah blah blah blah lablah blah blah blah blah blah blah blh blah blah blh blah blah bla blah blah blah blah blah blah blah blah blah blah blah blah bah blah blah blah blah blh blah blah blah blah blah blah blah blah blah blah blah blah blah blahblah blah blah blah blahblah blah blah blah blah blah blah blah blahblah blah blah ah blah blah blah blah blah bah blah blah blah blah blah blah blah blah blahblah blah blah blah bla blah blah blah blah blah blah blah blah blah blah blh bah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blh blah blah blah blah blah blah blah blah blah blah blah blah lah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blaah blah blah blah blah blah blah blah blah blah blah blah blah blah bla blah bbh blah blah bah blah blah blah blah blah blah blah blah blah blah blahlah blah blah blh blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah

Jumble, right?

Another Example:

blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah bah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blh lah blah blah blah blah blah lablah blah blah blah blah blah blah blh blah blah blh blah blah bla blah blah blah blah blah blah blah blah blah blah blah


blah bah blah blah blah blah blh blah blah blah blah blah blah blah blah blah blah blah blah blah blahblah blah blah blah blahblah blah blah blah blah blah blah blah blahblah blah blah ah blah blah blah blah blah bah blah blah blah blah blah blah blah blah blahblah blah blah blah bla blah blah blah blah blah blah blah blah blah blah blh bah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blh blah blah blah blah blah blah blah blah blah blah blah blah lah blah blah blah blah blah blah blah blah blah blah blah blah blah


blah blah blah blah blah blaah blah blah blah blah blah blah blah blah blah blah blah blah blah bla blah bbh blah blah bah blah blah blah blah blah blah blah blah blah blah blahlah blah blah blh blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah

A little easier, right?

No large blocks of text.
Things to be on the lookout for, the common sense stuff, such as...

GODMODDING
-In short, it is the act of overpowering yourself in a turn, without some sort of reasonable explanation

PUPPETEERING
-The act of taking complete control of another player's character without their consent

METAGAMING
-Metagaming is Out of Character knowledge implemented through the character in the RP to give the player a dishonest upper hand.

Does this mean you have to take the RP seriously? Well, it is a serious RP. So, yes.

That out of the way, let's get the premise set.
It's the feudal Japan era, and four young warriors are prophesied to save the land from a terrible evil. Who or What this evil is, no one knows, but whatever it is, it needs to be stopped. Here's the thing: these warriors have no idea that they are about to cross paths (cuz ya know, that makes things ten times more interesting!), so whatever time is taken out of their lives is now dedicated towards helping each other overcome challenges, learn new tricks and defeat evil.
...
Hope that makes sense--I'm not very good at giving a premise without going into great detail.

Here's the basic bio to sign up with. Please write out all details in this bio, at least one paragraph for both descriptions and history:

Name:
Age:
Character Description: Meaning, the character's general personality.
Physical Description: What do they look like.
History: What were they up to before this point in time?

Most importantly, have fun!
After four players have signed up, I'll introduce the beginning sequences and then we can start our adventure, yeah?


Is it clear, concise and awesome enough to be approved? I feel like trying out a new RP system based on DnD >.>
I think I can see exactly why this game flopped on the other website you posted it on. It's a great stab at an RP, but it seems complicated as Hell. Not only that, but I can't see very many people wanting to type out an entire story.

Because I can see this game dying due to lack of participation, I deem it denied.
That's a shame actually, since it looks REALLY interesting to me. Camerin, if we get enough people on this thread to vouch for it can we have it? Ie if we get enough people? Because I'd be interested.
Okay, fine. Gather as many people as you can.
Well, the point of it is to weave a story with other players. I think I can revise the rules a little bit for this one to allow for as many players as possible, but still allow for a proper order and proper moderating/administrating to be done if ever someone breaks the rules. I'm in for gathering some players. How would we get some other players involved in this, though? Besides directing them to this thread <_<

Also, while we're rallying members to participate in this game, would this idea still be considered "denied" until we get enough people to play this game?
Yes, it would. There would be no point in accepting a game just to close it if no one wants to play.
Originally posted by Camerin
Yes, it would. There would be no point in accepting a game just to close it if no one wants to play.

Alright, well, challenge accepted ;)
If this rallying doesn't work, I'll try for another game idea to play on here. Will that be okay?
War.

Host draws a map. Everyone who wants to play gets a bit of land. Buildings, soldiers, and attacks are drawn onto the downloaded map and uploaded.
This has been done a lot of times before and has crashed and burned every time.

And while you probally won't do what Henix did.... I personaly don't think it will ever work. Even though I like the game.

That's my opinion anyway.
I agree. Denied.
Maybe a Mario Kart related game? I'm not sure if that would work but if it did, it would probly sound something like this:

There will be up to 8 players per round (will lessen the value if it's too much). Every game, we'll change players if someone wants to play. If no new players post that they want to play, then the same players wil play one more round before trying to allow someone else again.

Game Play - Players will start when I post the siginal "GO!" Of course they will need to refresh the page to see it (I think). They will all "boost" into the place order they sent their reply. After starting, there will be 1 item box per lap. There are 5 laps. To use the items, players would have to clarify who their aiming for. Then those two players will post a number from ? To ?. If their numbers match, then the player is considerd hit. A hit player will always move 1 (Or 2 depending on the condition) place back. These items will appear in the boxes:

01: Green Koopa Shell - Pick the person ahead 1 position: #'s 1,2,3
02: Banana - Hit someone behind: #'s 1,2,3,4,5 /Pick a person ahead: #'s 1,2,3,4
03: Red Koopa Shell - Hit a person behind: #'s 1,2,3,4/Pick a person ahead: #'s 1,2
04: Blue Spiny Shell - Hit 1st placer: #'s N/A
05: Star - Hit 1, or 2 people ahead: #'s 1,2 (Ex. Player A misses Player B, so Player A gets another try to hit him.)
06: Bullet Bill - Pass 3 players ahead: #'s N/A
07: Mushroom - Pass 1 player ahead: #'s N/A

They could also get that random boost sometimes - Pass 1 player

Results are then gathered up and posted. If a player has'nt made their choice within 6 minutes, they're item will be considerd broke.

...Well... think this will work? If so, I think I would need someone to help.
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