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| Tip: The music in SMW's default castle/ghost house intros and boss battles can be changed by hex-editing. See 286DB-286E2 in the ROM map. |
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| Custom Blocks |
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Forum Index - SMW Hacking - General SMW Hacking Help - Custom Blocks |
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Pages: 1  |
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| Posted on 2007-12-13 10:15:05 AM |
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I want to make my own custom blocks GFX to use with the blocks in Blocktool. Is there a way to make ExGFX of this without "glitching" the original smw ledges? Thanks.
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| Posted on 2007-12-13 01:32:55 PM |
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I haven't tried this, but it might work:
1. Extract a MAP16 page from #3-F.
2. Modify it with YY-CHR (or whatever you have).
3. Make it look the way you want it to, and then insert it in the same page as you extracted.
4. Go to the documents section here, and find the MAP16 tutorial.
5. It tells you already on the guide, but I'll tel you what you need:
Lunar Magic
Block Tool
Microsoft Calculator.
6. From there, you're on your own.
I hope it works out for you...
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| Posted on 2007-12-13 02:37:34 PM |
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Extract the MAP16? Is it possible? How can I do it?
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| Posted on 2007-12-13 02:47:38 PM |
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I'll tell you.
F2 extracts one page, and F3 inserts it into that page.
F5 extracts pages 0-F, and F6 inserts it onto those pages.
F7 extracts pages 10-1F, and F8 inserts it into those pages.
F9 saves the MAP16 data into the ROM, so don't forget to do that!
You, though, can use one of these combinations:
F2, F3, and F9.
F5, F6, and F9.
Now try.
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| Posted on 2007-12-13 04:02:04 PM |
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Ok, thanks for the help!
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Pages: 1  |
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Forum Index - SMW Hacking - General SMW Hacking Help - Custom Blocks |
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