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Tip: Do not set the music bypass to 00 in a level with a P-switch/star; the music will endlessly loop.
SMWCP: Resources Released!
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On that note, I should probably package up those bosses that people have wanted too. Still need some confirmation from a couple of the creators though.
Still, sweetness! I'll be one of them waiting.
Ok Thnks WhiteYoshiEgg!
Was the message you'd get if Mario entered Tightpipes to Space without finishing the having the spacesuit done entirely through LevelASM?
Yeah, it was a simple SRAM check.
Speaking of certian level tracks, there are these 2 that are really good. The song songs ar in Nimbus Ascent and Calamity Caverns. Those sound awesome. It would be good o have.
Last edited on 2011-01-19 01:59:53 PM by Ripperon-X.
Nimbus Ascent (and Stratosphere Ride) used Sky Sanctuary from Sonic 3k while Catacomb Calamity used Pump Man from MM10.

Both are available in the Music section.
DKC2 - Krook's March would be really nice to see released to the public (unless I'm completely bad at searching =Z)
I thought that version of Krook's March already existed here.
Last edited on 2011-01-21 02:44:45 PM by The Thunder.
Nope, Krook's March is not here, unless it is titled a different name, which I believe it wouldn't be. Also, I'm not sure if the Stickerbrush Symphony here is the same as the one in ASMWCP; sounds quite the same though.
Krook's March was taken down at some point between the insertion of it into the hack and the present day.

The Stickerbrush Symphony port, however, is Slash Man's.
Is the boom boom made by carol? If not, I think it would be a good idea to release it. Also, the autoscroll sprite from nimbus ascent
Originally posted by Henrawr
Is the boom boom made by carol? If not, I think it would be a good idea to release it. Also, the autoscroll sprite from nimbus ascent


I think it is. But some people have apperantly gotten it by other means since I dont think Carol has ever released it.
It *is* uploaded by I don't know if carol wants the link to be released. It's not that good anyway, I'd rather see one coded by somebody else that acts more similar to the SMB3 one, not just like a "let's finish this quickly without polishing up" job.
A lot of people have the Boom Boom sprite because while carol hasn't officially released it, he did upload it to his site and it's very easy to figure out the link to it via guesswork.

But if you want a more accurate Boom Boom sprite... I'm not sure, I do remember dahnamics was working on a sprite of this boss, but I'm not sure how accurate it's going to be to the original SMB 3 version.
If a Boom-Boom could do something custom or whatever after giving him that first hit...
Originally posted by cheat-master30
A lot of people have the Boom Boom sprite because while carol hasn't officially released it, he did upload it to his site and it's very easy to figure out the link to it via guesswork.

Really, because I looked for quite a while and found nothing. You sure it's there?
It is, if you know the correct link.
I'll definitely get to the Boom Boom sprite. Cheatmaster30 gave me Carol's to use as a model but the issue is Carol's code is not commented and makes it that more difficult to look carefully at his ASM. The other thing is Boom Boom requires a lot of Sprite States ($C2 if you know any ASM) and so far I haven't made a sprite with any more than 3 sprite states.
Last edited on 2011-01-25 08:37:42 AM by dahnamics.
$C2 sprite states? There is no way it should take that many, 10 at the most...
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