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Snes9x Incompatibility
Forum Index - Archive - An SMWC Production - Snes9x Incompatibility
Pages: « 1 2 »
Incidentally, are you still using Romi's Addmusic for the bsnes version, or are you moving to AddmusicM?
The bsnes version will most likely use Vanilla SMW music.
Originally posted by MrDeePay
The bsnes version will most likely use Vanilla SMW music.


I don't think so, since S.N.N. just said this:

Originally posted by S.N.N.
There is absolutely no echo in the BSNES/SNES9X 1.52 version I have planned. It has to be like that anyway, since it's the echo which causes the crash.


The original SMW music didn't cause problems with the echo, so...
I'd sure love a vanilla version, though, since I just hate how no of the songs (except for the ones that were created specifically for this hack) fit together.
Of course the music style is inconsistent, it's a collab. Everyone has a different taste in music.

Also SMW music really wouldn't go well with lots of the levels.
Originally posted by GoldenSonic15
Also SMW music really wouldn't go well with lots of the levels.


Just like most of the custom music, except the custom music fits even less. #w{:<}
At least with the fix of the HDMA bug in the final boss, there's one SNES9x incompatibility fewer. {B)
Pages: « 1 2 »
Forum Index - Archive - An SMWC Production - Snes9x Incompatibility

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