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Super Mario World - The Lost Levels - By LunaStarshine
Forum Index - SMW Hacking - SMW Hack Discussion - Full Hack Releases - Super Mario World - The Lost Levels - By LunaStarshine
Pages: « 1 2 » Thread Closed
Just seen this rubbish excuse of a review:

Originally posted by SMW-TLL Review
i tried to start playing this hack and it has a lot of glitches. it looks ok but i do not know if it's the vession i am using of zsnes but with those glitches in the enemies and flying blocks it was impossible for me either to play it or enjoy it. with that i give this hack a 0/10 but if you correct that it seems like a pretty good hack


What does the user mean about glitches with flying enemies and blocks? I played on ZSNES 1.51 and didn't have any problems. The fact that this user posted a review without actually playing the hack from start to finish is just stupid.

But congrats on the hack being accepted! #w{=D}
I have sent him a PM asking which emu he's using and that he should try it in ZSNES 1.51 or SNES9x (which i have tested both).

On-topic:
I have played half-way through world 3 before I accepted this one. Unluckily there are blatant resmblings to the original which could have been somehwhat reduced or made not that obvious.
The palettes and especially the level desing was very elaborate though and therefore this hack was quite fun to play for me. I am unsure about what I should rate it. I think I wait and see if this one gets featured or not (yes, I usually give higher ratings to unfeatured ones and be a bit more critical about featured ones). I will complete it before i rate, though.
Still, great job on that one!
Last edited on 2011-01-29 03:51:52 PM by exit1337.
Just played it. Its really good and hard for a start of a hack. Great palettes by the way too. the level design is great, a lot of paths and not overcrowded with sprites or enemies.
Creator's inactive, so if you want to give him some more feedback PM him next time. Don't see why this should stay open.
Pages: « 1 2 » Thread Closed
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