| Need help for ExAnimation |
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Forum Index - SMW Hacking - General SMW Hacking Help - Need help for ExAnimation |
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| Posted on 2011-01-01 09:46:57 PM |
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Hi, I tried to use ExAnimation to animate the Solid when ON/OFF block (like everyone) and since tutorials from here were not complete I found a YouTube one:
here
But I'm stuck at 2:25 when he says to hit CTRL+SHIFT+PGDWN! I used the same file as him, doing every single move exactly as he did, the "Internal GFX viewing unlocked" showed but I still don't have the graphics there! Is there a problem about his tutorial or is it me?
Please help!
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| Last edited on 2011-01-01 09:47:33 PM by King Dedede. |
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| Posted on 2011-01-01 09:49:05 PM |
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Go down until you see the ExAnimation stuff (Page 6)
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| Posted on 2011-01-01 09:52:50 PM |
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I did that already! I looked at all the pages, I clicked on every tile where the graphics should be, just in case, I did nothing!
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| Last edited on 2011-01-01 09:53:29 PM by King Dedede. |
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| Posted on 2011-01-01 09:55:47 PM |
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Did you- did you actually insert any ExGFX?
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| Posted on 2011-01-01 10:01:05 PM |
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Yes, I inserted them! Wait...
I just deleted them from the folder. I extracted ExGFX from my ROM and ExGFX80 appeared in the folder! I opened it in yy-chr and they were the graphics I want! I'm serious, I really inserted them! I also clicked on the red poisonous mushroom, I checked the check box on top, chose my graphics like he said, pressed OK and saved!
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| Posted on 2011-01-01 10:25:55 PM |
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That's tho one I was using before, but since it was only teaching how to use the "2 8x8 tiles : line" type, I searched for another one. Except that, everything is identical in these 2.
Edit: Yay, it works now! But I don't know what I did. I wrote 80 in that box at the bottom of Super GFX Bypass and it worked! None of the tutorials were saying this!
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| Last edited on 2011-01-01 10:35:32 PM by King Dedede. |
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| Posted on 2011-01-02 08:57:25 AM |
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The tutorial on the site describes ON/OFF animation too (along with all the other types), just scroll down.
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| Posted on 2011-01-02 09:40:49 AM |
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I know, but I was talking about the type, not the trigger. I wasn't understanding AT ALL how to use the type: 2 8x8 line, but the 4 8x8 16x16 was easy for me.
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| Posted on 2011-01-02 01:16:33 PM |
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It's the same as "4 8x8: 16x16", it's just half of that.
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| Posted on 2011-01-02 02:44:22 PM |
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Originally posted by King XmasI know, but I was talking about the type, not the trigger. I wasn't understanding AT ALL how to use the type: 2 8x8 line, but the 4 8x8 16x16 was easy for me.
Basically what the different types in particular the Type: X 8x8 line does is it collects X amount of 8x8 tiles horizontally. So type 2 would collect 2 8x8 tiles, type 4 would collect four 8x8 tiles, etc.
Unfortunately I had never explained that when I made that tutorial as that was a section I was planning on adding in later. So because of that, I have yet to update it with that added information.
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| Last edited on 2011-01-02 03:00:59 PM by E-Man. |
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