Whoa, its feeling is impressive! Excellent work, MidiGuy! It seems like if I see out of the window of my house, I'll see a Circus Troupe...
And to make it clear for all: I'm still planning on composing the Carnival Castle theme for the hack. I managed to finish the main part of a music for my band (yeah, I compose using Addmusic), and after porting some requested musics, I'll start composing for SMWCP2.
S.N.N. Former Administrator
Location: Ontario, Canada
MidiGuy: That sounds fantastic. Very polished, and it fits the mood perfectly. Whenever you have the TXT ready, I'll take it.
Also, I have something to show as well. Jimmy52905 and I decided to try a "team" composition just to see how it would work out - that is, we took turns adding our own sections, and altering each others'.
I composed another song today but I'm not exactly sure if it would work SMWCP2 or where it would even fit if it did. Other people have suggested either a forest or abstract level but I'm not sure. So...any suggestions?
It almost seems like it could be a sky level, but there are some parts of the song that just sound too--I don't know, eerie? It's something to do with the background strings in places--to fit there. I don't really think it would fit in a forest level, though.
I think it could fit a variety of locales, but it most strongly reminds me of being out in the open, somewhere vast and sprawling like sunny fields, or gliding between floating islands, or following the path of a mountain stream around the outskirts of a wooded area...that sort of thing. It feels very nature-ish but not very abstract (unless you mean the lazy, dreamy kind of abstract, like the candy-cloud areas in Kirby games).
Parts of the @14 line sound quite dissonant and offkey around :39 and 1:04. Other than that, it's not bad, and has quite a bit of potential. Try fixing up those areas I suggested and we'll see how it turns out.
Masashi27: Sounds quite a bit better now. It's catchy, although repetitive. I'm sure it could work for a shorter level in the factory world though (or perhaps even a level in the first world). You can send me the TXT when you have it ready.
haxtreme: I'm not too sure about this one. It has potential, but it doesn't really have much flow to it right now, and kind of sounds more like a mishmash to me.
Yonowaaru: Pretty good. Simple, yet effective. Do you have the MIDI for this you can provide?
Masashi27: This song has potential, that's certain. I have a few comments though.
If someone is playing a level with this music for about 2 minutes they will probably realize that the music is pretty... repetetive in my opinion. Maybe you should consider putting some more alternations in the main repeating melody. It's up to you to decide this though.
The distortion guitars in the beginning hurt my ears a bit, considering I use headphones. You should know this.
Other than these, the music sounds very, very catchy.
S.N.N: Thanks, I will send you the .txt file in about a minute
Ersanio: Thanks for the comment
I tried doing that, but it didn't sound that nice.
'Distortion Guitar' - I'm pretty sure you're talking about '@14' (Slap Bass). I understand, @14 sounds a bit harsh and abrupt without an ADSR that makes the instrument sound smooth. I made it sound as smooth as possible. I tried using other instruments, but they didn't really suit their purpose.
Yonowaru: Nice composition! It sounds like Route 2 Music from Pokemon G/S/C to me XD