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Tip: Try to make a hack that is both hard enough to be challenging and easy enough to be fun.
Global Graphics: Filtering
Forum Index - Events - SMW Central Production 2 - Global Graphics: Filtering
Pages: « 1 ... 3 4 5 6 7 ... 11 12 » Thread Closed


Decided to remake the note block from scratch. Looks a lot better now, doesn't it? (Ignore that one flickering pixel, the GIF's to blame for that.)
Looks great to me, don't see anything wrong with it at all.
Very good note block.
I prefer the old one where that symbol is rotating a bit.
I liked the first note block we had more. It looks a lot better to me.
I prefer this bass clef. It's unique compared to the generic eighth note that was in SMB3 and SMW. I'm not musically-inclined at all, so I hope I got those two terms right.

Also Foop: I'm digging all of your power-ups. The only thing I'd change is the fire flower. Make the "head" of it a bit fatter and it'll be a winner in my book. :D
The mushroom isn't perfect either. The old one I've seen are better.
Spike top update(better):
Last edited on 2011-01-30 11:20:00 AM by Ripperon-X.
Those Spike Tops look just too much like the original SMW ones. That's all I'm saying.
Originally posted by superdragonyoshi1
Those Spike Tops look just too much like the original SMW ones. That's all I'm saying.

That's how they look like in the base ROM. Also, the original ones are lower I think.
Showing the bonus update:

Not sure if this is better or worse.
Last edited on 2011-01-30 11:36:42 AM by Ripperon-X.
You guys can continue sending me the updates you've throughout the day, but I won't have time to update the base ROM until later tonight. How unfortunate~
Originally posted by Ripperon-X
Originally posted by superdragonyoshi1
Those Spike Tops look just too much like the original SMW ones. That's all I'm saying.

That's how they look like in the base ROM. Also, the original ones are lower I think.
Showing the bonus update:

Not sure if this is better or worse.


I like this flames better.

To be honest, i don't liked the flames in the base ROM. They looked too yellow.


Fixed dolphin graphics and made a vertical dolphin.
Made the goggles white instead of orange, don't see why that was an issue, and re-shaded the whole dolphin.

Better? Worse?
Originally posted by Mineyl
I prefer this bass clef. It's unique compared to the generic eighth note that was in SMB3 and SMW.

The current one has the same sign but rotates instead of jumping up and down.

Originally posted by Mineyl
Also Foop: I'm digging all of your power-ups. The only thing I'd change is the fire flower. Make the "head" of it a bit fatter and it'll be a winner in my book. :D




:<
We'd have to use the "fire flower does not flip" patch. (or something like that) if we used that one. Although, I do like it more.
Originally posted by leod
Originally posted by Mineyl
I prefer this bass clef. It's unique compared to the generic eighth note that was in SMB3 and SMW.

The current one has the same sign but rotates instead of jumping up and down.

I tried to make the new clef rotate, but it didn't really turn out too great. I guess somebody else can try their hand at it, though I think the bouncing effect fits quite nicely. That's how it looked in SMWCP1 as well, by the way.
flareblade, we'd have to use it for foop's too.
Then I vote yours. (Also, wth is up with the postcount? its all ?/?. and everyones a ? block with the exception of wye who has a yellow switch block...)
Last edited on 2011-01-30 01:04:43 PM by flareblade26.
I tried to mix me and leod's flowers together to make this



It's up to everyone else whether it's good or not, though.
A little better, but still, I like the fire flower in the base ROM. A shame that can't receive a full upgrade.
Originally posted by foop2164
I tried to mix me and leod's flowers together to make this



Love it.
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Forum Index - Events - SMW Central Production 2 - Global Graphics: Filtering

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