| Super "Mario" World 2: Final Fix ^.^ |
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Forum Index - SMW Hacking - SMW Hack Discussion - Works in Progress - Super "Mario" World 2: Final Fix ^.^ |
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| Posted on 2011-02-07 03:38:30 PM |
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Yes. A final fresh start to the sequel of S"M"W.
Whats new?
- Custom BG'S and FG'S (Very few orignal game stuff will be used)
- Xkas Patches (Fixes and various stuff)
- Raccoon Mario/Luigi (I love SMB3)
- Custom Music (Finally stopped being lazy)
- A few updated GFX (Mario frames)
- More Goshi (He was only in like 2 levels)
- Brick Blocks instead of turnblocks ( )
- Custom Sprites (New bosses maybe?)
So yeah I made a new thread as the old S"M"W2 thread had content from the old beta's (4 in total....) so yeah. Fresh has to be fresh.
The story is so far still a W.I.P but here goes:
After the events of S"M"W 1 Mario and Luigi took a small break from all their hard work...only to find out the princess has being captured again. Clues show it was Reswob once again..but this time...somethings different......
(Yeah needs polishing....)
New Screens!!ONE!!!

First level is first level

Pipes....

Luppa!

Aww chuck!

Midway Flag, needs to be polished....

Eat your veggies kids! (yeah running out of captations)

Fungi Fun?
Yeah thats all for now. Progress may be slow due to school and well life XD
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| Last edited on 2012-05-17 03:13:50 PM by 1UPdudes. |
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| Posted on 2011-02-07 03:56:30 PM |
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YEAH! SEQUAL! I just finished Super "Mario" World today to find a sequal to be made. Looking forward to it!
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| Posted on 2011-02-07 04:28:52 PM |
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Liking what my eyes are seeing. I'll keep an eye on this. I also like the midway point. ;)
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| Posted on 2011-02-08 08:33:43 AM |
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Yikes, pillow shading. Level looks pretty good though.
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| Posted on 2011-02-08 10:17:11 AM |
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Originally posted by CourptendoYEAH! SEQUAL! I just finished Super "Mario" World today to find a sequal to be made. Looking forward to it!
The sequel has been in the work for a while. This is just a newer version I think.
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| Posted on 2011-02-08 10:34:51 AM |
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Wow,it looks nice, but the chuck arm looks a bit odd,maybe you could make the arm more big.
And if you use alternative colored chucks:
Originally posted by the ROM map14CFA | $02:CAFA | 2 bytes | Palette
[47 07] Change to 40 00 to be able to change the palette of Chargin' Chucks arm with Tweaker/etc. (USE WITH $02CB2E)
14D2E | $02:CB2E | 1 byte | Palette
[64] Change to 08 to be able to change the palette of Chargin' Chucks arm with Tweaker/etc. (USE WITH $02CAFA)
This should make the blue chuck arm uses the same palette as the body.
yczedit: fixed table stretch
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| Last edited on 2011-02-08 01:49:08 PM by yoshicookiezeus. |
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| Posted on 2011-02-08 10:56:44 AM |
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Looks pretty nice so far 1UPdudes. I really like the level design. Totally fits a 1-1. Nice palletes there too. Still gives me a S"M"W feeling, which is a good thing.
Also, will this hack have custom music? And what happened to your Super Simple World Returns?
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| Posted on 2011-02-08 01:11:28 PM |
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Glad to see this hack is back! Keeps the same nice feel, and very smooth pastel palettes. I hope more screens are posted soon!
Originally posted by georgevssonicAnd what happened to your Super Simple World Returns?
I was thinking the same thing. Seems like you've been doing quite a few projects. First it was this, then "Mega Duck Guy", then "Super Simple World Returns", then something about some guy names Joe, then back to this. Are you doing a rotation of sorts?
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| Posted on 2011-02-08 01:30:56 PM |
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Corruptendo: Thanks! And kudos for playing the first one ^_^
Dragonfire: Cheers for the comment! 
Blaze: I use Pillow Shading as its my style. But yeah 
MVS: He may not of know that but nothings wrong with informing him ^_^
Dakress: I plan to change the chucks colours and edit his arm. 
Georgevsonic: What the hack will have is all at the first post and thanks.
Karatekid: Cheers, I would post a screen with this but theres not much to show...
As for other hacks, most were started when I was bored, such a MDG and that joe hack. (They were baiscally the same,,sorta).
SSR is a re hash of my first decent hack. Ive stopped working on it for now and but it behind S"M"W2. Why? Well the next few months will be busy, exams,tests, leaving school, looing for jobs..maybe. Anyway I just wanna get back to more "Mario" related stuff. SSR will be next on my list.
I hope this clears stuff up.
New screens later I guess...
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| Posted on 2011-02-08 02:41:04 PM |
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x "2"
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| Posted on 2011-02-08 02:53:49 PM |
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Uhrix: Nothing like old jokes eh? XD I lol'd
Anyways here is the second level. With this said S"M"W2 will be harder so dont be like:
"PORCOPUFFERZZZZ IN DAH SECONDZ LEVALSZZ!! GTFO MAN BRO HAM!!!ONE!!"

Second level is second level!

Interesting land formations!!!!
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| Posted on 2011-02-08 03:16:22 PM |
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Oh hey, you're working on this again? Very nice to know, even if you will inevitably erratically change what you're working on on a common basis.
Well, whatever. There's nothing I can really critisize in these images, as they look just as appealing as the prequel. Yep.
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| Posted on 2011-02-08 03:19:53 PM |
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Originally posted by ShellfaceOh hey, you're working on this again? Very nice to know, even if you will inevitably erratically change what you're working on on a common basis.
Well, whatever. There's nothing I can really critisize in these images, as they look just as appealing as the prequel. Yep.
Cheers. However Im sticking with this one till its done. Playing so many new games such as DKCR,SMG2,DS Games...Im filled with inspiration, not to mention my own ideas
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| Posted on 2011-02-08 05:10:25 PM |
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Also,are you planning to insert custom sprites this time?Because I'll like to see what graphics you could give them.
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| Posted on 2011-02-09 10:13:33 AM |
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Great as always! I totally love how you play around with the grasslands. Looks amazing and original. Also, that is one AWESOME drawn PorcuPuffer! Amazing job!
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| Posted on 2011-02-09 11:01:16 AM |
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Nice to see you working on S"M"W2 again. And your levels are looking REALLY nice from the look of the screenshots, your land shapes looks very pleasant to look at. =)
And that's what i like the most in your level design, it have a clean landshape, not lots of holes and "Ground on Ground" things, so it never get boring to play the level.
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| Posted on 2011-02-09 01:26:43 PM |
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Dakress: You will enjoy the next pic Im about to show!
George: Thanks, the fish is one of my best GFX imo
TheGamer: Cheers as always

Yup, Custom Sprites. It only took 20 mins to learn. Im still a beginner but I understand some stuff, like the extra bit/hex.
This Pizza Bro. Unlike other Tuppas it stands on two legs, showing how it is sorta..."elite" amongst other tuppa's. It is closey related to the amazing flying pizza bro, seen in S"M"W1, however it was more lazy...XD
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| Posted on 2011-02-09 02:45:58 PM |
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Ok, I didn't really give any opinions with that..thing I posted. You deserve some more from me
Well, as I've sayd many times before, your style still is constant and clean. You manage to continue the awsomeness from the preqel very gently. Its still just as halerious and wacky as in the first one.
I see that you've crossed a milesone recently by inserting custom sprites. You are very much like me in this area, I was just too lazy to learn until 1 year ago when I first tried it. I got it to work, but wasn't that facinated by it as I was and still am very interested in how I can create new features with the original sprites.
Aslo, that BG really fits the rest of this hack. The only thing I would adjust a little more is the fake HDMA, make it fade more as it has a bit rough fadings atm (its maybe my screen cheating on me).
Hey, Good luck with this prosject!
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| Posted on 2011-02-09 02:58:04 PM |
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It's good to see you working on S"M"W2 again . I think the BG looks awesome and as Uhrix saidd, it fits well. I like the palettes you've used too.
I think with custom sprites in your hack, it will lead to some interesting enemies showing up. I haven't actually learned to use custom sprites myself yet.
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| Posted on 2011-02-09 03:16:26 PM |
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Uhrix: Thanks, I try to make my gradients smooth as they can be 
Mr ESC: Its easy if you find a good tutorial. Also I have alreayd thought of adding some new sprites for bosses.
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Forum Index - SMW Hacking - SMW Hack Discussion - Works in Progress - Super "Mario" World 2: Final Fix ^.^ |