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Signups - Map16 Tiles
Forum Index - Events - SMW Central Production 2 - Signups - Signups - Map16 Tiles
Pages: « 1 2 »
Thanks to Kieran, we have an excellent claiming system for Map16 tiles this time. It's extremely easy to use! Pick a page, mark off the tiles you're claiming, and then click "Save Changes". Once you do that, your name will appear on the legend on the right. You'll need to either:

a) Post your Map16Page/G.bin in this thread, or
b) Send them to me in a PM.

BIG DISCLAIMER: If you are caught claiming tiles on this page for no reason- and I'll know - you will be blacklisted from this project and forum. I am taking this very seriously - do NOT waste my time and/or others'. Thank you.

ANOTHER BIG DISCLAIMER: When you're ripping Map16 pages, PLEASE do so from the LATEST base ROM to avoid overwriting tiles.


LINK TO MAP16 CLAIMING PAGE


Last edited on 2011-04-02 12:39:03 PM by S.N.N..
I don't have access to my hacking files at the moment, so I'll give the map 16 page when I do. (It might be till Monday and/or late Sunday)
(Posting here for the sake of convenience.)

Unclaimed "my" (they're actually Teyla's) tiles on Page 8 since the base ROM Map16 I sent in uses 7, rendering it needless.
Thanksies for removing the blacklist. I will try to be more careful with my actions in the future.
I have a question. My level uses Ice Blocks, but there are no graphics for them. Will graphics be assigned to all custom blocks by someone, or will we have to give it our own GFX?
Make your own GFX for them for the time being.
There is an ice set in the newest base ROM (level 126) with a couple of ice blocks in it (if I recall). You could copy those tiles into whichever graphical files you're using, perhaps.
I would like to claim one tile. It is merely to copy some gfx into one slot. Will send new page immediately.
You don't really have to post here to claim a piece, just go to the tool and do it.
I claimed some tiles for LunarDrake's lab set.
I went ahead and purged any excess tiles which were claimed by users not involved in the project/users who dropped their level (equating to a few pages worth of tiles). If I accidentally deleted something by a user involved, just reclaim it.

Thanks.
I claimed 4 tiles, and since one of them is ""my"" included diggable sand blocks graphics, which needs to be updated...however, S.N.N, you don't have to hurry or something: If my level is finished, you could simply include it within the next base Rom Update :)
Last edited on 2011-07-08 02:07:35 PM by Shog.
I claimed 29 tiles on page 0x44.
Those tiles are going to be used for the background in the first area of my level.
Click here to download the Map16Page.bin.

Thanks,
I got the Map16 tiles that I currently need. I have them uploaded to my files right now.

Map16Page

Map16PageG
Just give then to SNN when you finish your level ^_^
Might as well post my Map16 tiles now; I shouldn't need any more.

Link (includes both the pages for 1A and the page for 4E separated by folder)
I would like to claim page 28, because thats what map 16 ludus had them on in the file he put.
Fixed up my map16 pages a little bit and I reclaimed all the tiles for those pages since everything I had claimed was deleted

page1C
page17
page55
Could you please PM those files to me so I don't forget to insert them when I update the base ROM? Thanks.
Could someone help me remove 80-8F, 90-94, and A0-A2 on Page 36 (Milk)? I've consolidated the Map16 tiles for that level, so I doubt I'll need more than half a page now.

Never mind- I may have a new use for those extra rows.
Last edited on 2012-02-09 10:37:52 AM by AxemJinx.
Pages: « 1 2 »
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