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Forum Index - Events - SMW Central Production 2 - Signups - Signups - Blocks (6-27-12) |
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| Posted on 2011-09-11 09:10:48 PM |
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Claiming 35E
I need it for this
Its a lock block made by Ersanio that changes in to the next Map16 tile when touched with a key.
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| Last edited on 2011-09-11 09:16:51 PM by Lightvayne. |
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| Posted on 2011-09-17 04:14:05 PM |
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I... guess I won't be needing 3F6 anymore. Those blocks are just too much of a pain to deal with, and even if they weren't, I wouldn't have the space to put them to good use without redoing the whole sublevel.
So yeah, unless anyone else has chosen to use them by now, 3F6 can safely be removed. I feel as if I should apologize for some reason, so... sorry? Guess it can't be helped though.
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| Last edited on 2011-09-17 04:14:54 PM by WhiteYoshiEgg. |
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| Posted on 2011-09-21 10:43:19 AM |
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Also Claiming 35F, I need this to act like the bottom half of a door
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| Posted on 2011-09-22 10:15:49 AM |
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318 - I need just a plain old regular "solid 130 hurt block" -- a block that hurts you if you touch it. Comes with BTSD (not PTSD). Make it that number, please, since I am going to build my Map16 around that and you and I both don't want to have to remap anything more than we need to. Thanks.
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| Last edited on 2011-09-22 10:26:47 AM by andy_k_250. |
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| Posted on 2011-09-24 02:41:18 PM |
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If it's a regular hurt block that hurts you everywhere, couldn't you just make tile 318 act like tile 12F?
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| Posted on 2011-09-26 01:26:27 PM |
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Originally posted by S.N.N.If it's a regular hurt block that hurts you everywhere, couldn't you just make tile 318 act like tile 12F?
Maybe he just wants to have a regular hurt block where it doesn't turn into a coin when a silver P-Switch is pressed.
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| Posted on 2011-10-24 12:36:57 AM |
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34F is listed as a "regular, non-solid" hurt block, but in practice only seems to damage Mario from the top. Is this the intended function? If it indeed is, could then get a normal, all-sides hurt block which acts like 25 (say in 374)?
SEVERAL DAY LATER EDIT: Bee-tee-double-yoo, is there any possibility we could get Trigger 0 Activate and Trigger 0 Deactivate from this pack inserted as 375 and 376, respectively? Those ought to be good for a laugh or two.
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| Last edited on 2011-10-28 02:45:55 AM by Rameau's Nephew. |
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| Posted on 2011-10-31 10:02:38 AM |
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While we're at it, why don't we add an activate one-shot trigger 01 block as 377, too? That will leave of positively drowning in the guffaws.
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| Posted on 2011-11-05 08:13:36 AM |
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CLAIMING:
3FC - Kills if touched on first frame
3FD - Hurts Mario and Destroys Sprites when Switch is OFF
3FE - Activates nearest Laser Cluster Sprite when touched
3FF - Hurts Mario and Destroys Sprites when Switch is ON
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| Last edited on 2011-11-25 02:51:12 PM by Lightvayne. |
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| Posted on 2011-11-27 07:44:56 PM |
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2CBA for the "hurt mario + sprites pass" block.
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| Posted on 2011-12-23 07:10:53 AM |
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I just noticed 377 hasn't been officially marked off on the list for activate one-shot trigger 01. This may be worth recording to prevent future hilarity.
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| Posted on 2012-01-21 04:06:51 PM |
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Can I claim 3 blocks, Tile #'s: 382-384.
382 - Breakable Floor
383 - Lock Block (Doesn't Remove The Key)
384 - Lock Block Replacement Block
Thanks .
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| Posted on 2012-01-30 08:42:00 PM |
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Now that I'm not using the gems or sandstones, all related blocks can be removed. Looking at this list, I assume that means blocks 3D0-3DC. I don't know if that leaves any stragglers, but you get the idea :b
Sorry I'm having trouble being specific- I don't know exactly what slots Milk claimed for everything, and he hasn't been active here in a month and a half, so...
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| Posted on 2012-02-18 04:29:27 AM |
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Way too many blocks used in 111, Vic Rattlehead forgot to add these too to the list ... geez there's a lot of them.
2D90 - Event Doors
2DC8 - Crazy Maze Door 1
2DC9 - Crazy Maze Door 2
2DCA - Purple Coin
2DCB - Crazy Maze Spikes
2DD3 - Message 2 Block (One-Time)
2DD4 - Door Targets
2DD6 - Flagpole (Turns blcoks OFF)
2DD7 - Failure Teleport
2DE2 - Crazy Maze Door 3
2DE3 - 100-Coins To Pass Door
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| Posted on 2012-03-09 02:03:39 PM |
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link
bouncesound1-387
bouncesound2-388
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| Posted on 2012-03-27 08:38:48 AM |
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While we're at it, let's claim 389 for a bouncesound3, ah-bookah-bookah-bookah.
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| Posted on 2012-04-21 01:03:37 PM |
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3A5, 3A6, 3A7, and 3A8 for Wrapping/Looping Checkpoints
3A9 for Wrapper
3AA for Wrapper Clear
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| Posted on 2012-04-26 02:51:15 PM |
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Apparently there's some kind of block on 3A5. Can I change that block number to 3AB?
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