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Resource Requests (GFX/Music/Coding)
Forum Index - Events - SMW Central Production 2 - Resource Requests (GFX/Music/Coding)
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Thanks!
Well I need 2 things right now (which one of them would be difficult to make work)

1)
I need a song that fits a "Escape" seen, If you take the request, its your job to insert it for me sense I Don't know how to use AddMusicM, ether that or give suggestions.

2)
I need a generator that is similar to the Bullet Bill Generator (which is the one that goes shooting everywhere instead of just a bullet shooter) but only shoot Left instead of both.

All I need :)
I'd like to request a magikoopa edit that does not hurt Mario and cannot be killed.

Instead of shooting, it walks in Mario's direction until after a few seconds or it touches something solid. When the sprite dissppears again, it triggers a generator sprite for a few seconds before it shuts itself off.

For more information, check my level thread (13B, Sadness/Depression, Ludus/Moose)
Two things:

I need a Torpedo Ted graphic replacement that can be passed off as a "sub-species" of the torpedo ted; a Torpedo that looks like an airplane; maybe goggles around the eyes and "arm wings"?

Also, I need someone to repoint the Coin Game Cloud's Smiley Coin, an extended sprite, to the normal coin graphic in the hack. Also, to make it use palette E.

Thank you!
Originally posted by Moose
I'd like to request a magikoopa edit that does not hurt Mario and cannot be killed.

Instead of shooting, it walks in Mario's direction until after a few seconds or it touches something solid. When the sprite dissppears again, it triggers a generator sprite for a few seconds before it shuts itself off.

For more information, check my level thread (13B, Sadness/Depression, Ludus/Moose)

Disregard this. Now, I just want a block (or two) that acts like an exit-enabled pipe tile and tile 25 at the same time.

I also need a push-able block-sprite that Mario can stand on, yet is not immune to the "only Mario can pass, no sprites" block. (In other words, the no sprite block can still prevent it from moving.)
A cloud tileset.

Yes. I don't want to use the one so overused in W6 already, and a got complaint on the current one I am using.

And for some weird reason, there is literally only one cloud FG tileset in the graphics section, and none that I can find in the MFGG.

So yeah. I really don't want to use the one linked, since, well, it's used a lot already.

And man we need more cloud tilesets! D:
Originally posted by Giant Shy Guy
A cloud tileset.

Yes. I don't want to use the one so overused in W6 already, and a got complaint on the current one I am using.

And for some weird reason, there is literally only one cloud FG tileset in the graphics section, and none that I can find in the MFGG.

So yeah. I really don't want to use the one linked, since, well, it's used a lot already.

And man we need more cloud tilesets! D:


cloud exgfx8A + updated map16
not much of a noticeable differance but they are graphicly enhanced and better looking
The clouds still look pillow-shady though D:
well if you dont find a replacement use mine, i reshaded it with an extra color and rounded the corners better. i dont think it looks that bad i actually like it. i think you should work on exgfx replacements for the ship he rides in and the bullets it shoots.
I'm going back at reworking my level, and i'd like to request a sprite for that. A faster Lakitu Cloud. About 3 times faster, probably a bit faster then that, i'm not sure. It's for an auto scroling level minigame I will work on, the cloud need to be fast enough to move freely on screen.
Last edited on 2012-07-04 05:47:35 PM by Ludus.
Okay, found a perfect looking Cloud FG tileset, turns out it was ripped from Kirby, tried making it original on my own, failed.

So, uhm...can I ask again that someone please make a cloud FG tileset (and probably background)?

And hopefully similar to this:

Since squarish clouds are eh.
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Forum Index - Events - SMW Central Production 2 - Resource Requests (GFX/Music/Coding)

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