 |
|
 |
|
| LAZY SHELL v3.16.0 released (2013-04-15) *REPORT BUGS HERE* |
|
Forum Index - Non-SMW Hacking - Super Mario RPG - LAZY SHELL v3.16.0 released (2013-04-15) *REPORT BUGS HERE* |
|
Pages: 1 2  |
|
|
|
| Posted on 2011-04-01 10:14:51 PM |
Link | Quote |
|
Download LAZY SHELL v3.16.0 | View LAZYSHELL Help Database
Notes on latest/recent release(s)...
Quotev3.16+ is primarily an expansion of the editing portions of the audio and sprites editors. The audio editor now allows the user to directly edit SPCs through the score viewer, just as in the already existing score writer. Hence the user can write music and immediately preview it in an emulator. Undo/redo has been added to the sprite molds editor, easing the task of drawing a sprite mold a bit.
Screenshots...
From the changes.txt file:
Quotev3.16.0 (2013-04-15)
--------------------------------------
Additions:
*Audio: score writer can now add notes/rests with user-defined ticks
*Audio: score viewer & writer now both have key signature support
*Audio: score writer now has cut/copy/paste/delete/select support
*Audio: score viewer now has editing support just like writer
*Intro: editor for opening credits sequence
*Sprites: undo/redo added for mold editor
Changes
*Intro: changed "Main Title" text to "Intro"
Fixes:
*Animations: crash if try to edit non-battle event element's label
*Audio: importing directory of SPCs crashes if any indexes empty
*Audio: score writer not configuring octaves in .txt export format
*Audio: score writer crash if write note after undo/redo before MouseMove
*Audio: score writer not hiliting notes for staff indexes 2+ when needed
*Dialogues: fixed pagination issues with preview during text editing
*Dialogues: font keystrokes table visible if triangles selected
*Graphics Editor: crash if filling irregular, non-rectangular graphics
*Levels: new tile mod coords not figuring in zoom factor before setting
*Project: save dialog still had old .lsnotes format option to save as
*Sprites: mold image not repainting if zoom box disabled when dragging
If you find or encounter a bug...
QuoteAs is the case with releases containing several additions, there is always the possibility of new bugs surfacing. As usual, any bugs encountered please report them here. The recently added custom exception/error message box makes this easier and less trivial. If you encounter an error read the brief instructions in the message and make a new post here. You can click "ignore error" if you don't want to close and lose your work. Always remember to frequently save your work. Make back-ups using the options in the settings. Use the notes feature to keep track of changes and keep organized, etc.
CRASHES
If the editor crashes, copy/paste the contents in the crash window here, explaining what you did before the crash occurred.
CORRUPTED DATA
For corrupted data issues such as garbled/glitched graphics, text, etc. that you encounter after modifying the ROM, please answer each of the following FOUR questions:
1. What was the last thing you changed before you first encountered the problem?
2. Were you using a fresh ROM with OK checksum (see box at top of main window)?
3. If answer "no" to #2, what portions of the ROM did you modify before the problem? Is it a hack?
4. Do the problems appear in the *editor*, the *emulator*, or *both*?
OTHER BUGS
For all other bugs encountered, such as failure of the editor to perform a task like saving or changing data, incorrectly modifying or displaying data, etc. just briefly explain what the problem is and what you're doing to cause it.
|
| Last edited on 2013-04-15 10:11:25 PM by giangurgolo. |
|
| Posted on 2011-04-17 04:04:54 AM |
Link | Quote |
|
When I make changes in the Sprite editor, save states become messed up, and even when using a save game, some battle animations (such as Dodo and Smithy) are messed up. Also seem to be some event issues in the latter part of Smithy Factory.

Also, in the World Maps editor, if I try to change the assigned event #, it gives an unhandled exception.
|
|
| Posted on 2011-04-18 12:35:48 PM |
Link | Quote |
|
Thanks for the bug report. I've fixed the World Maps problem, but I'll need you to be more specific on the first problem:
1. what exactly did you change in the sprites editor?
2. in what order did you make those changes?
3. provide as much detail as you can: the sprite #, the mold #, sequence #, whatever; it will make it much easier to locate and fix the problem
4. are you trying to edit a ROM that has been modified by an earlier version of Lazy Shell?
Just to let anyone know, I am paying attention to your reports and fixing the bugs as new ones are discovered. Remember, if the editor throws an exception or acts crazy, it's most likely an issue with the editor and not your fault.
|
| Last edited on 2011-04-18 01:03:07 PM by giangurgolo. |
|
| Posted on 2011-04-19 12:31:27 AM |
Link | Quote |
|
1, 2. I have tried changing the permuation of the Jester, and also tried editing the color pallete of the default permuatation, to make him resemble Dimentio.
3. In each case, I was on Sprite #0, Mold #0, Sequence #0
4. Yes, but the problems also occured on a fresh ROM.
|
|
| Posted on 2011-04-24 01:32:12 PM |
Link | Quote |
|
Tons of errors here,heres the one when I load the .exe up
Could not load list for most recently used ROM(s)
Index was out of range.Must be non-negative and less then the size of the collection.
Paramiter name: Index
And another when I click a button

http://tinypic.com/r/2gwfjip/7
Posted the link because the [img] tags didnt work!
Alcaro edit: Unreadable post = edited post.
|
| Last edited on 2011-04-24 01:41:53 PM by Alcaro. |
|
| Posted on 2011-05-09 09:29:53 PM |
Link | Quote |
|
|
Any idea when 3.5a is going to come out?
|
|
| Posted on 2011-05-13 02:28:56 PM |
Link | Quote |
|
There is nothing labelled "permutation" in the sprite editor; did you mean the mold image (ie. inside the sprite box)? I still haven't been able to reproduce the problems you've encountered.
If you could provide a screenshot of the sprite editor after all the changes you made to cause these problems (like you did w/the world map editor) it would be much easier for me to find the source of the problem.
Also, I recommend posting bug reports in this thread since I check that more often and that forum is more active and responsive to updates. Also, the latest updates for the editor changes are there.
|
|
| Posted on 2011-05-13 10:18:00 PM |
Link | Quote |
|
|
Yes, I mean mold.
|
|
| Posted on 2011-05-28 08:29:39 PM |
Link | Quote |
|
|
Need to mention that the sprite issues do NOT occur in 2.5.
|
|
| Posted on 2011-07-25 08:59:07 PM |
Link | Quote |
|
|
It may be an issue with save states. If you've saved the sprites in Lazy Shell v3.x and load a save state in ZSNES, Snes9x or whatever and get garbage sprites, try walking into a house or another area. I had the same problem as you, but exited the area and everything was fine. Save state memory and modified sprite data don't agree very often.
|
|
| Posted on 2012-02-21 01:41:46 PM |
Link | Quote |
|
|
I've updated the first post with the information on and a link to the newest version.
|
|
| Posted on 2012-02-28 08:44:51 AM |
Link | Quote |
|
LAZYSHELL, Version=3.9.2.0, Culture=neutral, PublicKeyToken=null
**************Exception Text**************
Referência de objeto não definida para uma instância de um objeto.
**************Recent Event History**************
MouseDown "buttonOK" | X:43,Y:1 | Form "NPCEditor" | 28/02/2012 11:44:11
MouseDown "findNPCNum" | X:19,Y:4 | Form "Levels" | 28/02/2012 11:44:10
MouseDown "toolStripSeparator9" | X:4,Y:11 | Form "Levels" | 28/02/2012 11:44:09
MouseDown "tabControl" | X:99,Y:12 | Form "Levels" | 28/02/2012 11:44:08
MouseDown "openLevels" | X:60,Y:9 | Form "Form1" | 28/02/2012 11:44:03
LOADED LAZY SHELL APPLICATION | 28/02/2012 11:43:59
CLOSED LAZY SHELL APPLICATION | 28/02/2012 11:43:54
MouseDown "buttonOK" | X:18,Y:14 | Form "NPCEditor" | 28/02/2012 11:43:51
MouseDown "findNPCNum" | X:14,Y:10 | Form "Levels" | 28/02/2012 11:43:49
MouseDown "tabControl" | X:109,Y:7 | Form "Levels" | 28/02/2012 11:43:48
this is my bug
|
|
| Posted on 2012-03-03 12:37:46 PM |
Link | Quote |
|
|
Thanks for the report. It's now fixed, and the bugfix will be included in the next release.
|
|
| Posted on 2012-11-24 07:57:19 PM |
Link | Quote |
|
|
New version released. Please report any bugs you find to this thread.
|
|
| Posted on 2013-04-16 10:18:19 AM |
Link | Quote |
|
Hello,
I am using your application and I'm not able to save my project manager(Is that the name?)
What I do:
-Open Lazy shell
-Open Projects
-click on element list
-Choose levels
-Edit the names of these levels.
- I click "save as"
- I save.
However, when I try to open a project database, a message says that this is a notes file and it must be converted into a project. I click yes.
After, it says that is not a valid project file.
My plan is to modify only the names of my future levels and solidity.
Some times I have errors:
Originally posted by Lazy shellLAZYSHELL, Version=3.15.1.0, Culture=neutral, PublicKeyToken=null
**************Exception Text**************
InvalidArgument=La valeur '0' n'est pas valide pour 'index'.
Nom du paramètre : index
**************Recent Event History**************
MouseDown "openNotes" | X:74,Y:2 | Form "Editor" | 2013-04-16 11:15:53
LOADED LAZY SHELL APPLICATION | 2013-04-16 11:15:49
CLOSED LAZY SHELL APPLICATION | 2013-04-16 11:15:15
MouseDown "openNotes" | X:50,Y:12 | Form "Editor" | 2013-04-16 11:11:36
MouseDown "history" | X:15,Y:14 | Form "Editor" | 2013-04-16 11:11:13
MouseDown "openNotes" | X:41,Y:16 | Form "Editor" | 2013-04-16 11:09:05
LOADED LAZY SHELL APPLICATION | 2013-04-16 11:09:03
CLOSED LAZY SHELL APPLICATION | 2013-04-16 11:08:56
MouseDown "openNotes" | X:37,Y:16 | Form "Editor" | 2013-04-16 11:08:00
MouseDown "" | X:53,Y:13 | Form "Levels" | 2013-04-16 11:05:52
I think that modifying the level names before doing the levels is a huge help concerning organization.
Is it an error from Lazy shell or mine?
Thanks you.
|
|
| Posted on 2013-04-17 10:42:36 AM |
Link | Quote |
|
|
You aren't using the latest version of Lazy Shell. The link to the latest version (3.16.0) is in the first post of this thread.
|
|
| Posted on 2013-04-18 11:14:52 AM |
Link | Quote |
|
Woops, I didn't notice that.
I'm sorry. And thanks you!
Edit:
I tried one error that I could make on the version I was using on the new one and it still occurs.
It occurs when I don't choose anything on the element list, then click on "add indez to element notes".
Originally posted by Lazyu Shell
LAZYSHELL, Version=3.16.0.0, Culture=neutral, PublicKeyToken=null
**************Exception Text**************
InvalidArgument=La valeur '0' n'est pas valide pour 'index'.
Nom du paramètre : index
**************Recent Event History**************
MouseDown "openNotes" | X:52,Y:7 | Form "Editor" | 2013-04-18 12:20:08
MouseDown "panel2" | X:183,Y:172 | Form "Editor" | 2013-04-18 12:20:06
MouseDown "loadRom" | X:37,Y:9 | Form "Editor" | 2013-04-18 12:19:59
LOADED LAZY SHELL APPLICATION | 2013-04-18 12:19:37
***EXCEPTION*** InvalidArgument=La valeur '0' n'est pas valide pour 'index'.
Nom du paramètre : index)
You could just make the Lazy shell to warn you that no indez were choosen?
|
| Last edited on 2013-04-18 11:21:47 AM by niamek. |
|
| Posted on 2013-04-18 11:41:39 AM |
Link | Quote |
|
|
OK, thanks for the report. I've now fixed the bug for the next release.
|
|
| Posted on 2013-04-25 01:27:42 PM |
Link | Quote |
|
Hello, it»'s me again.
I think I have one other error. It's this:
LAZYSHELL, Version=3.16.0.0, Culture=neutral, PublicKeyToken=null
**************Exception Text**************
Impossible d'effectuer un cast d'un objet de type 'LAZYSHELL.EList' en type 'System.String'.
Originally posted by Lazy shell**************Recent Event History**************
MouseDown "openNotes" | X:62,Y:12 | Form "Editor" | 2013-04-18 12:48:33
LOADED LAZY SHELL APPLICATION | 2013-04-18 12:48:31
CLOSED LAZY SHELL APPLICATION | 2013-04-18 12:29:55
MouseDown "openNotes" | X:53,Y:11 | Form "Editor" | 2013-04-18 12:28:22
MouseDown "tabControl1" | X:42,Y:11 | Form "MainTitle" | 2013-04-18 12:28:13
MouseDown "tabControl1" | X:82,Y:8 | Form "MainTitle" | 2013-04-18 12:28:13
MouseDown "tabControl1" | X:37,Y:10 | Form "MainTitle" | 2013-04-18 12:28:12
MouseDown "tabPage3" | X:67,Y:150 | Form "MainTitle" | 2013-04-18 12:28:07
MouseDown "pictureBoxTilesetL3" | X:35,Y:59 | Form "MainTitle" | 2013-04-18 12:28:07
MouseDown "buttonToggleCartGrid" | X:11,Y:9 | Form "MainTitle" | 2013-04-18 12:28:05
What I do: I click simply on "import current list" or "export current list. But this still occur if you choose something on the list.
And I found another error:
Originally posted by Lazy shell
LAZYSHELL, Version=3.16.0.0, Culture=neutral, PublicKeyToken=null
**************Exception Text**************
Impossible d'effectuer un cast d'un objet de type 'LAZYSHELL.NewToolStrip' en type 'System.Windows.Forms.ToolStripItem'.
**************Recent Event History**************
MouseDown "helpTips" | X:9,Y:13 | Form "AnimationScripts" | 2013-04-25 14:27:21
MouseDown "helpTips" | X:20,Y:5 | Form "AnimationScripts" | 2013-04-25 14:27:19
MouseDown "animationCategory" | X:130,Y:12 | Form "AnimationScripts" | 2013-04-25 14:26:32
MouseDown "animationCategory" | X:97,Y:11 | Form "AnimationScripts" | 2013-04-25 14:26:29
MouseDown "helpTips" | X:10,Y:14 | Form "AnimationScripts" | 2013-04-25 14:25:41
MouseDown "commandTree" | X:149,Y:27 | Form "AnimationScripts" | 2013-04-25 14:25:38
MouseDown "commandTree" | X:149,Y:27 | Form "AnimationScripts" | 2013-04-25 14:25:34
MouseDown "commandTree" | X:171,Y:29 | Form "AnimationScripts" | 2013-04-25 14:25:32
MouseDown "commandTree" | X:171,Y:29 | Form "AnimationScripts" | 2013-04-25 14:25:31
MouseDown "commandTree" | X:171,Y:29 | Form "AnimationScripts" | 2013-04-25 14:25:31
What I do:
Animation editor => Help tips enabled => Cursor on the collapse tree command(Or all the other icons on the bottom)
Aghain, another error:
Originally posted by Lazy shellLAZYSHELL, Version=3.16.0.0, Culture=neutral, PublicKeyToken=null
**************Exception Text**************
Espace insuffisant pour traiter cette commande
**************Recent Event History**************
MouseDown "pictureBoxLevel" | X:364,Y:480 | Form "Levels" | 2013-05-02 15:23:33
MouseDown "levelPreviewToolStripButton" | X:17,Y:11 | Form "Levels" | 2013-05-02 15:22:55
MouseDown "exitsDeleteField" | X:14,Y:10 | Form "Levels" | 2013-05-02 15:22:53
MouseDown "exitY" | X:39,Y:1 | value=17 | Form "Levels" | 2013-05-02 15:22:50
MouseDown "exitY" | X:39,Y:1 | value=16 | Form "Levels" | 2013-05-02 15:22:50
MouseDown "exitY" | X:39,Y:1 | value=15 | Form "Levels" | 2013-05-02 15:22:49
MouseDown "exitY" | X:40,Y:17 | value=14 | Form "Levels" | 2013-05-02 15:22:46
MouseDown "exitY" | X:40,Y:17 | value=15 | Form "Levels" | 2013-05-02 15:22:46
MouseDown "exitY" | X:40,Y:17 | value=16 | Form "Levels" | 2013-05-02 15:22:46
MouseDown "exitY" | X:40,Y:17 | value=17 | Form "Levels" | 2013-05-02 15:22:45
|
| Last edited on 2013-05-02 02:22:27 PM by niamek. |
|
| Posted on 2013-05-07 11:22:18 AM |
Link | Quote |
|
|
What level were you on and what exactly did you do when the level editor crashed?
|
|
|
Pages: 1 2  |
|
|
|
|
Forum Index - Non-SMW Hacking - Super Mario RPG - LAZY SHELL v3.16.0 released (2013-04-15) *REPORT BUGS HERE* |
|
|
 |
|
 |
The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.
Copyright © 2005 - 2013 - SMW Central Legal Information - Link To UsTotal queries: 29
|
|
|
|