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TOS' ExGFX!
Forum Index - Archive - C3 Museum - Spring 2011 - TOS' ExGFX!
Pages: « 1 »
I am showing off some ExGFX I made the other day here.

[FG] Slippery Ice


It's just some icey ExGFX that I made the other day. Comes with icicles that hurt you and piles of snow for decoration.
[FG] Wooden Coaster Ride

Not really sure what this would be used for. It's not the best idea to use it in a normal level. You'll probaly need some RC sprite for it's maximun potential.


Sooo. I have a hack to release tommorow. And I haven't released anything at C3 for a while. Now I have a new style of shading my ExGFX. So if you'd like to use them, feel free. But I would like credit or I'll arrest ya.
Thee look great, TOS! However, a suggestion. The colour dirt on the ice one doesn't really fit with the icy ground very much in my opinion. Other than that, not bad!
The second ExGFX seems to be a track for a train, might use it.
oh, I like the Mine cart GFX. I may use this for Chocolate Flavour 2!

Other than that, this looks pretty cool.
To improve the first set, try changing the snow palatte. At the moment it just dosn't look right.
It looks a bit too light blue to me, rather than white.
Actually, that might be ice.
Amazing, TOS! I really love the look of those. I might use the ice one myself (even if I don't like the palette that much)
The ice GFX looks cool.
The wooden coaster GFX looks kinda dark to me, and has few palettes.
Otherwise, neat-looking graphics.
will use the icy gfx fg in my upcoming hack.
The gfx look great!
Only tw things that could be better:
-the snow foreground could use some more shading in my opinion, but maybe its only me
-the rails that are diagonal could also use some wooden boards too, that makes slopes look rather delicate.
I like the ice GFX, and I don't think the ground doesn't fit. Oh well, it's not something that can't be fixed with some palette changes. :P

The RC gfx doesn't look very good, however. The shading isn't too great, and the slopes lack planks. Not that there is a great need of RC track gfx, either. :/
Thanks for all the comments guys. The palettes are just base ones, you are free to change them however you please. Glad to see most of you like them.

I had a hard time adding planks to the slopes but couldn't do it. That is why they don't have them Sorry.
The gfx look great!
Only tw things that could be better:
-the snow foreground could use some more shading in my opinion, but maybe its only me
-the rails that are diagonal could also use some wooden boards too, that makes slopes look rather delicate.
I suggest you post a few in-game screenshots of how the graphics would look. Varying the palette in them would also be nice.
I really like the rail/track GFX. Remind me of a level in one the VIP hacks. Nice work. ;)
Hmm... I like to Snowy ground GFX. Not to sure on that rails, but I won't be using them anyway, so eh.

Nonetheless, Good job.
The coaster ride one would look pretty awesome in a mine level.
I really like those snow/ice GFX, but I'm not as crazy about those roller coaster tracks, at least not as level GFX. The perspective on them is better suited for an overworld.
Hm, I might use those snowy GFX in my hack, actually - it looks like it could fit nicely stylistically for a level or two I have planned for world 4.
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Forum Index - Archive - C3 Museum - Spring 2011 - TOS' ExGFX!

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