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| Tip: Don't use glitched graphics. |
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| Sprite E6 is still useless. |
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Forum Index - Archive - C3 Museum - Spring 2011 - Sprite E6 is still useless. |
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| Posted on 2011-05-08 01:43:59 PM |
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For those who don't know what this is about, I made a thread during the last C3 explaining the advantages or having the candle flames from the castle background in a tile instead of using sprite E6, basically, it allows you to have candles anywhere in the background, the candles will fade out if a goal tape is crossed and you can use the candles sprite GFX for something else (either an original or a custom sprite). I also included a graphical merge of the candle flames with the animated circle tiles in that thread.
After comparing the replacement I did with the flames generated by sprite E6 and I realized the sprite flames moved at different speeds, unlike mine, so I decided to make a more accurate version, now with eight different animation patterns. Doing this is not so hard actually, but it's kind of tedious and time consuming, so I just got rid of the annoying part for you.
Video
Download
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| Posted on 2011-05-08 03:58:04 PM |
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Great, this is best than sprite E6. I wanted to make something similar, but I didn't do it because my ASM knowledge was very less.
I think I will use it, nice job!
EDIT: Cool, I'm cool.
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| Last edited on 2011-05-08 04:00:26 PM by New Hacker. |
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| Posted on 2011-05-08 04:23:36 PM |
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I once had this idea, and turned out well, but every flame was the same thing, so i'm using this one. Looks very accurate, well done!
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| Posted on 2011-05-08 05:43:26 PM |
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Originally posted by Flame Boybut I didn't do it because my ASM knowledge was very less.
Actually, no ASM knowledge is required for this, you just need to know how to use YY-CHR and a mostly, a lot of patience.
Thanks for the replies.
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| Last edited on 2011-05-08 05:43:41 PM by aj6666. |
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| Posted on 2011-05-08 10:14:03 PM |
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This thread makes me want to abuse E6 forever now.
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| Posted on 2011-05-09 12:25:53 AM |
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Niiiiiice, always got bothered about Candle Flames not fading at the Goal Screen.
Downloading.
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Forum Index - Archive - C3 Museum - Spring 2011 - Sprite E6 is still useless. |
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