| Gamma V's ExGFX |
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Forum Index - Archive - C3 Museum - Spring 2011 - Gamma V's ExGFX |
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| Posted on 2011-05-08 08:15:40 PM |
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Bowser's Castle
Everything but the chandelier and balcony rail was drawn on Friday night. Those two pieces actually date back to 2006, having been included in a castle set I made that year, but never actually submitted.
I have a bunch of other ExGFX sets sitting around on my computer, including the ones from my hack. The sets not in my hack are either incomplete or complete and not inserted into a ROM for Map16 assembly. I'll see about getting those done by the end of C3.
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| Posted on 2011-05-08 10:11:30 PM |
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I like those graphics; they make for a great castle tileset. The big door seems a little flat-ish compared to the rest of the graphics (it might just be me, though), but it's not a big deal.
Nice work! :)
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| Posted on 2011-05-09 01:53:41 AM |
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I just approved this a little while ago. It's really quite an awesome set, actually - the Bowser-face banners are an especially nice touch (and really kind of go with Bowser's vain and prideful personality), as are the big bolted doors. All in all a very solid set for sure.
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| Posted on 2011-05-09 03:13:15 AM |
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Thanks, Raibys.
Well, the grassland w/ mushroom platforms set is finished, as is a sweets-themed set.

Those line guides are copied from GFX16, allowing you to use line guides without taking up additional Map16 space.

The Map16 page, showing everything rendered in the correct palette
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Forum Index - Archive - C3 Museum - Spring 2011 - Gamma V's ExGFX |