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Quest on Full Moon Island - New version released!
Forum Index - SMW Hacking - SMW Hack Discussion - Full Hack Releases - Quest on Full Moon Island - New version released!
Pages: « 1 2 »
Originally posted by Storm Kyleis
- Slighty changed the introduction to the final boss to prevent a possible bug.

Wish I had known about this patch before I beat the hack; it would have saved me a hell of a lot of time. That bug is a killer, and its seemingly random way of appearing doesn't help.

In other news, I just finished this hack (obviously, because you know, I just said it). I thoroughly enjoyed playing, and it was amazing all the way through. Definitely deserves its featured status. Good work, SK, and I definitely hope to see more in the future.
Originally posted by jimbo1qaz
The two islands are connected with a flat log bridge, but they're different heights. (http://www.smwcentral.net/?p=profile&id=5184

From that perspective you can't tell if they're actually different heights, the surface may not be uniform.

Originally posted by UmlautBanana
Wish I had known about this patch before I beat the hack; it would have saved me a hell of a lot of time. That bug is a killer, and its seemingly random way of appearing doesn't help.

In other news, I just finished this hack (obviously, because you know, I just said it). I thoroughly enjoyed playing, and it was amazing all the way through. Definitely deserves its featured status. Good work, SK, and I definitely hope to see more in the future.

Thanks, I'm glad you had fun. I don't know what caused that bug, I assume it's triggered when you hit him during his first charge, I just moved his starting position so it's unlikely to happen now.
About your review, it was RednGreen who made the credits and last level theme, he helped me a lot with musics.
Last edited on 2011-12-05 05:47:41 PM by Storm Kyleis.
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