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| SMWC Idol 3: Discussion thread! |
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Forum Index - Archive - Old Contests & Events - SMWC Idol 3: Discussion thread! |
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| Posted on 2011-06-09 07:11:03 PM |
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Originally posted by Moose
Originally posted by S.N.N.Don't be too sure. His is quite great indeed, but there are still things which could have been improved on a bit (that marimba, now that imamelia mentions it, seems like it could have been done a bit better).
As I said before, pretty much all of the entries this time have impressed me thus far. It'll be close.
Whoa. Didn't expect my port to be considered so great. But yes, I agree it has a bit of complaints, being the way I used the marimba the most notable one.
As I mentioned on some other posts, it was my hardest port until now, due to ambiance effects and whatnot - things that are extremely hard to replicate only using SMW instruments.
Aside, I did my best on it, and I really don't know if I would be capable of doing something better than that. And this's just the preliminary round - I can't guarantee that my next entries will be worthy of the first place. Since we are going to run from now on, I may not have time to make good-sounding songs, also because of school tests and homeworks. Just today I received lots of homeworks.
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| Posted on 2011-06-10 03:53:56 AM |
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@ Blind Devil
It's all fine and dandy. I really like how that port came out, putting aside the small errors and off notes here and there, it's nearly perfect for having done it by ear. That's one thing I love about DKC3 songs too, most of them sound really great with SMW's instruments.
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| Posted on 2011-06-12 07:58:03 AM |
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Well, it looks like my sarcastic prediction came true...
Blind Devil won. 
...but wait! (checks the Preliminary page)
...I WON TOO! HURRAH! 
Fake Edit: And congratulations to Slash Man and Masashi27 for making it too!
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| Posted on 2011-06-12 08:44:45 AM |
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@Moose: We tied, man!
Also, congrats to everybody who made it throughout the preliminary round! And sorry, General Echidna, I can't say the same to you...
Ah, yeah, I needed to jump the first round because of school tests and homeworks. If I had to do something for the actual round, I think I wouldn't have time to do it this week, because it's full of tests and some presentations. With this little "break", I shall focus on these personal things, then, I'll return to focus on the Idol.
EDIT:
@Slash Man: We're no longer tied, heh.
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| Last edited on 2011-06-12 08:41:32 PM by Q-bee. |
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| Posted on 2011-06-12 09:05:13 AM |
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Congratulations to all those who passed the preliminary round! :3
General Echidna, it's kinda sad to know that you're gonna be eliminated, but your 'Friday' port was actually pretty cool. I think you deserve some cookies for attempting to port a song that couldn't be ported easily.
Anyway, Blind Devil, Moose and Surasshu, we're all in the byez week lol. Congratz! :>
I will see you all in Round 2!
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| Posted on 2011-06-12 11:02:10 AM |
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i dont know what general echidna got but i guess it was like this close to him or me, lets see what i can push out this round.
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| Posted on 2011-06-12 04:47:33 PM |
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The scores might still be fucked up guys, I'd hold off on stuff.
yup.
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| Posted on 2011-06-12 08:24:48 PM |
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okay people, panic is over.
SNN went up 2 points, but remained in the same position.
Slash Man went up .5 points, breaking the 3 way tie. This will cause Moose to be replace Slash in "3rd" place, and Blind Devil to replace Moose in "2nd". Slash then replaces Blind Devil in "1st"
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| Posted on 2011-06-12 08:44:58 PM |
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Thank goodness... I'm still safe.
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| Posted on 2011-06-12 08:53:29 PM |
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Originally posted by Blind DevilThank goodness... I'm still safe.
Yes, but your division has changed now to South.
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| Posted on 2011-06-12 09:05:17 PM |
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I know this is going to seem like horribly poor sportsmanship, but there are two things I'd like to refute:
Originally posted by AtmaIt caused other songs to glitch in BSNES
Originally posted by the readmeFor any song that has the potential to play after this one, you must put "$F6 $2D $00" at the beginning of the file. This will ensure that instruments will not sound distored and broken in any songs that follow this one.
If I got graded down because putting "$F6 $2D $00" would be required at the beginning of a small handful of songs then that's fine, but if I got graded down because there seemed to be no fix/acknowledgement of that, then that doesn't really seem fair.
Originally posted by AtmaHave you ever considered just focusing on the sound, and not the technology?
More subjunctive, I suppose, but that's why I did what I did. @17 doesn't have half of the power of the original without the pitch modulation effect; in the SNES SPC700 Player, go to Settings -> Expansion -> Disable Pitch Modulation to see what I mean (particularly around 0:32). If I didn't care about the sound, then I would've enabled pitch modulation on channel #5 and let the sound effects bug out too. Again, though, it's personal opinion, so I won't push this one any farther than this. (Though you're implying that I never care about how any of my ports sound, which is somewhat disheartening...)
Man, I know that even though I tried to avoid sounding like "baaww someone didn't like my song," it probably came across like that anyway. I hope no one thinks of me any less for it.
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| Last edited on 2011-06-12 09:15:23 PM by Kipernal. |
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| Posted on 2011-06-12 09:48:58 PM |
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Originally posted by KipernalMore subjunctive, I suppose, but that's why I did what I did. @17 doesn't have half of the power of the original without the pitch modulation effect; in the SNES SPC700 Player, go to Settings -> Expansion -> Disable Pitch Modulation to see what I mean (particularly around 0:32). If I didn't care about the sound, then I would've enabled pitch modulation on channel #5 and let the sound effects bug out too. Again, though, it's personal opinion, so I won't push this one any farther than this. (Though you're implying that I never care about how any of my ports sound, which is somewhat disheartening...)
That's the thing. You don't need all that fancy stuff to make a good port. You feel the need to overcomplicate things just to make ports and music super accurate on the SNES (considering you're basically the only one who uses AddmusicM now). I'm not saying it's a bad thing that you want accuracy but it isn't necessary to go that far. I agree that @17 isn't very good but you can make it sound good with a little ADSR and perseverance. I never thought I would use @15 for the same reason you did that with your @17 and it ended up coming out a lot better than I had hoped. Same can be said about the rest of the music porters. Blind Devil, Moose, Masashi, SNN, everyone. No need to get discouraged though, it's just something some people view as superfluous.
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| Last edited on 2011-06-12 09:50:16 PM by Slash Man. |
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| Posted on 2011-06-12 10:28:14 PM |
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Originally posted by Slash Man(considering you're basically the only one who uses AddmusicM now).
[citation needed]
I won't name any names, but I talked to two other people who actually shared Kipernal's viewpoint and found that particular rating a little on the iffy side, to say the least. I don't think it's ultimately going to make a difference in the long run (and I've actually talked to Atma about it today) though.
Actually, I find Slash Man's comment saying "you don't need fancy stuff to make a good port" rather interesting. Pretty much all of the top ports (even mine) used fancy vibrato, pitch bends, volume bends, etc. Isn't Kipernal's method just another form of one of these "fancy tricks"? He's taking feasible measures to enhance his own song, much like we all did.
Shrug. That's just my view.
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| Last edited on 2011-06-12 10:29:25 PM by S.N.N.. |
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| Posted on 2011-06-12 10:31:37 PM |
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I suppose my logic was "why shouldn't I get as accurate as possible," since the effect makes the distortion guitar more distorted than ADSR or $EE ever could; I never thought it would affect the functionality portion of it. I see what you're saying, Slash Man; I just wish as though (in general, not just in this contest) accuracy and functionality could be mutually exclusive (I feel I should mention, though, that the song would work just fine in HuFlungDu's Addmusic, pitch modulation and all.).
...I'm thinking I may have overreacted a bit in my previous post; one of my personal flaws is that I tend to blow up even the slightest negativity and take it as an attack, hence why that whole second half of my post sounds so defensive.
Regardless, thanks for the confidence boost, Slash Man and S.N.N. I kinda needed that.
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| Posted on 2011-06-12 10:38:48 PM |
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Originally posted by S.N.N.]Actually, I find Slash Man's comment saying "you don't need fancy stuff to make a good port" rather interesting. Pretty much all of the top ports (even mine) used fancy vibrato, pitch bends, volume bends, etc. Isn't Kipernal's method just another form of one of these "fancy tricks"? He's taking feasible measures to enhance his own song, much like we all did.
Yeah I think I should have elaborated more. What I was basically saying was how he edited the INIT and went further in depth than most of us do. I just don't think it's necessary for someone to alter those files just to insert a port into a ROM (that's just my two cents), for your own use I can understand though. Yeah him being the only one was an exaggeration but I was more saying it from my own perspective and what I see from most music porters, I know isn't 100% true. Other things like vibrato, ADSR, echo, samples and all that, that's another thing. I may be porting DKC songs 100% but you even said it yourself SNN, you find SMW instrument ports more impressive than directly ported which I wholeheartedly agree with.
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| Last edited on 2011-06-12 10:41:28 PM by Slash Man. |
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| Posted on 2011-06-13 09:04:48 AM |
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e2: OLD POST IS OLD. But thanks for helping everyone!WARNING: I had no idea where I was trying to go with this post. Content is slightly off-topic and was written about 2 sentences every 15 minutes.(I think I tried to cram too much in there.)
Originally posted by Blind Devil
Also, congrats to everybody who made it throughout the preliminary round! And sorry, General Echidna, I can't say the same to you...
Originally posted by Masashi27
General Echidna, it's kinda sad to know that you're gonna be eliminated, but your 'Friday' port was actually pretty cool. I think you deserve some cookies for attempting to port a song that couldn't be ported easily.
Originally posted by omegazeroINFIi dont know what general echidna got but i guess it was like this close to him or me, lets see what i can push out this round.
Aw you guys are too nice. But when the size was 6668 bytes, it was pretty obvious I just threw it together. Basically,
Code1. Truncate song in Anvil Studio.
2. Utilise Tinymm
3. Edit Volumes I suppose I might be trying to get down on myself, but honestly, I put more effort into Splash Hill or Little Root or even "Finaul Cuave." I got hardly any help on Friday, but the above steps is the only thing I've learned/used, anyways(aside from ctrl-C-ing people's ADSR they make for me).
I guess, what I'm trying to say is, Friday was one of those few song you can drop over Tinymm and do hardly anything to it and have it sound good. Like Slahie mentioned, Fancy stuff isn't needed to be good. It doesn't sound as good sometimes(as furthered by the rankings), but it was still recognizable.
After typing all that, I have discovered something about myself: I need you guys to sound good. Without your help, I'll follow the same old "guidlines" over and over and over. True, something that sounded as good as Friday may come out fairly decent once again. But I have 47 txt's in my ports folder. About 4-5 in there are even recognizable. My point is, I should follow your advice if I want to get any better, just as SNN already said in #imamusic.
EDIT:
So I guess what I'm trying to say is... thanks? This post went on way too long and I put too many ideas in the same paragraph
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| Last edited on 2011-06-14 08:01:14 AM by General Echidna. |
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| Posted on 2011-06-13 12:27:27 PM |
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There are plenty of tutorials which can help you though. You clearly already know the basics, so if you simply read up on some strategies and techniques to help your music, you'll be fine. I forget who made this page, but it is one of the most useful music documents we have. Practice using those N-SPC commands in your music, see what they do, and perhaps you'll be able to improve on your new (and old) pieces.
Yep.
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| Posted on 2011-06-13 01:48:17 PM |
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are we going to get the judge scores on the minisite or in a pm? ive been wondering what the judges thought on the ports.
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| Posted on 2011-06-13 02:03:20 PM |
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Check the minisite all comments and scores are listed there under the preliminary round.
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| Posted on 2011-06-13 02:06:33 PM |
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uh no it isnt, or maybe its messing up for me because it is all blank were stuff should be filled out
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