| Super Mario: VG Tours (1) |
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Forum Index - SMW Hacking - SMW Hack Discussion - Works in Progress - Super Mario: VG Tours (1) |
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| Posted on 2007-09-01 08:28:24 PM |
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ok, i was thinking. Should I make a mario in sonic land hack? I was thinking making all enemies bad guys from the game and stuff. Goombas can be mice from flying battery, Walking rocks from sonic and knuckles can be koopas. It'll take a lot of work but im up for it, should i try it?
edit/update: First world OW was a failure.. Aww.. so I'm making a new one. Lol, floating island included!
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| Last edited on 2007-09-11 05:15:34 PM by Chanagaburu. |
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| Posted on 2007-09-01 08:35:35 PM |
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if you can change all the GFX, then go for it. It would take a lot of work.
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| Posted on 2007-09-01 08:36:45 PM |
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As long as you don't just take the levels from sonic and put them in SMW, in other words, if your just making your own levels with sonic gfx and stuff, then go for it, sounds okay to me.
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| Posted on 2007-09-01 08:37:53 PM |
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lol. ok. I will do it. but if anyone could help out that would be a big help. I'll start with bullet bill shooter. I have an idea on what to use for it.
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| Posted on 2007-09-01 08:38:26 PM |
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well, one or two copies from a sonic game would be ok, but don't do too many.
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| Posted on 2007-09-01 08:39:54 PM |
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Originally posted by DarthRikowell, one or two copies from a sonic game would be ok, but don't do too many.
That is impossible due to sonic games having loops and stuff.
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| Last edited on 2007-09-01 08:40:08 PM by Troopa. |
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| Posted on 2007-09-01 08:41:41 PM |
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yeah, but not all levels. =P They just have you being able to stand on ceiling because of gravity
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| Posted on 2007-09-01 08:44:35 PM |
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Some sonic levels don't have loops, or walking on ceilings, you could just try to make those.
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| Posted on 2007-09-01 08:45:18 PM |
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I was thinking of starting a Sonic game made from a SMW rom with one playable character per game file and if you would beat both, you'll unlock a 3rd one where you'll play the last battle.
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| Posted on 2007-09-01 08:46:26 PM |
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That would require a boat load of ASM.
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| Posted on 2007-09-01 08:48:34 PM |
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ok, finished only a lil on the goomba (SaK mouse from flying battery) then i needa make it the right colors
agh! Im trying to find the color blue!
ok, here is a lil rough copy of it.

mouse from flying battery zone.
It is fast, follows mario, jumps over shells, and stays on edges. This is a rough copy as i said, still adding more shading to it, and more!
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| Last edited on 2007-09-01 09:11:25 PM by Chanagaburu. |
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| Posted on 2007-09-01 09:57:37 PM |
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thats a pretty good idea, in my opinion.
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| Posted on 2007-09-01 09:58:11 PM |
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yea, i'll need people to help me with the gfx if they can.
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| Posted on 2007-09-01 09:59:39 PM |
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Originally posted by trader2340yea, i'll need people to help me with the gfx if they can.
Quite a few ExGFX from sonic have already been submitted to the site, those would help you out.
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| Posted on 2007-09-01 10:01:28 PM |
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Originally posted by DarthRikoOriginally posted by trader2340yea, i'll need people to help me with the gfx if they can.
Quite a few ExGFX from sonic have already been submitted to the site, those would help you out.
im talking more about the enemy gfx. lol
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| Posted on 2007-09-01 10:02:33 PM |
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Those too, I'm just sayin...
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| Posted on 2007-09-01 10:09:17 PM |
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*sigh* This is a problem with a lot of hacks I've seen lately. They have some interesting ideas and concepts, but level design is thrown out the window. I hope you don't get too caught up in graphics to make some quality level design.
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| Posted on 2007-09-01 10:10:27 PM |
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lol, i wont. As long as darthriko says what i needa improve on in it im safe.
after one of my requests is done, I will be requesting the song for the first level..
either this.. http://www.vgmusic.com/music/console/sega/genesis/GreenHill.mid
or this... http://www.vgmusic.com/music/console/sega/genesis/s2emerald1A.mid
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| Last edited on 2007-09-02 09:48:47 AM by Chanagaburu. |
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| Posted on 2007-09-02 10:47:25 AM |
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Tweak the physics to make mario go faster. Although you would have to fix the castle ending seqences. Also, use angel island zone from sonic 3 as the first worlds song, i love that song.
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| Posted on 2007-09-02 11:19:24 AM |
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I've always liked the Sonic 3&K gfx. Since you'll obviously have less gfx space to work with, it'll definitely be a challenge, but if you can pull this off, I think it'll be worth it. Music-wise, I'm pretty sure there are loads of Sonic 3&K midis out there.
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| Last edited on 2007-09-02 11:20:59 AM by ibz10g. |
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Forum Index - SMW Hacking - SMW Hack Discussion - Works in Progress - Super Mario: VG Tours (1) |