On a serious note: those screenshots are far from encouraging anybody to join...
-Lots and lots of block spamming, be they death blocks, be they cement blocks, be they bridge tiles...
-Flunchers (munchers, even if they have tongues, do not grow out of eachother)
-A rather uncreative intro level.
-Precision landings, which are not fun at all (screenshot 4 of level 2)
-Repetitive boring and too large 'run while not being caught by a dolphin' section (seriously, why is that section so large?). (screenshot 3 of level 2)
-Graphics issues?? Why not replace the goal point question sphere graphics?!? Putting it in a message box is a rather lame and noobish way to solve the problem...
-Last but certainly not least I think the overall repetitivety of those levels should be noted. I wonder if there even is a gimmick that you used less than thrice in a row - most (if not all) people don't like doing the same trap multiple times in a row simply because you had no other ideas to fill your level with.
Of course you should fight fire with fire, you should fight everything with fire.
Oooh look at my userbar!
Sadistic Designer - testing Pit without tools.