| Screenshots and Video Thread |
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Forum Index - Non-SMW Hacking - Misc. ROM Hacking - Screenshots and Video Thread |
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| Posted on 2008-12-18 09:55:57 PM |
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This is the output produced by a MML->Mario64/Zelda64/early-nintendo sequence format I'm working on. It's basically a modified version of Addmusic (with all the SMW stuff stripped out):
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/4PfaAd0vkSg&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/4PfaAd0vkSg&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
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| Posted on 2008-12-19 09:05:57 AM |
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Woah. An addmusic for sm64? Thats gunna be sweet. I wonder what else youve been working on...
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| Posted on 2008-12-19 04:33:54 PM |
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ZOMG that's awesome dude! Keep up the good work, I like what you've done.
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| Posted on 2008-12-19 06:27:09 PM |
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That is very good but you forgot to space out the music../.
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| Posted on 2008-12-20 04:32:38 PM |
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Thanks to Ersan's incredible find, I was able to edit the pause screen from SMAS SMB1. (Better than nothing, after all)
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| Posted on 2008-12-21 04:35:31 PM |
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Ops, I discovered that I misunderstood some of the rest-related code of Addmusic. The importer is running a bit better now:
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/nmbTBuqI4Pk&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/nmbTBuqI4Pk&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
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| Posted on 2008-12-21 04:48:25 PM |
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Originally posted by messiaenOps, I discovered that I misunderstood some of the rest-related code of Addmusic. The importer is running a bit better now:
A video...
No SE's... Did you remove the channels? :|
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| Last edited on 2008-12-21 05:17:53 PM by Binrazan. |
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| Posted on 2008-12-21 05:15:58 PM |
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Ha, that's quite an awesome job there messiaen! Is that little tune you used in the "Cool, Cool Mountain" video used in a different game? I could almost swear I recognize it even though all of the samples are identical.
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| Posted on 2008-12-22 10:03:31 AM |
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Originally posted by messiaen
you're a genie (and if you don't flame anyone is better XP)
this is a new step to do a true SM64 hack! i'm waiting the polygon importer and that's will be fine ^^
but how to convert music to m64 files?
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| Last edited on 2008-12-22 10:12:38 AM by Alessio. |
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| Posted on 2008-12-24 09:11:32 AM |
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<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/mxWYnuKalbM&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/mxWYnuKalbM&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
1 level Gimmick! hack. Probably won't turn into a full hack, but who knows...
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| Posted on 2008-12-24 10:48:53 AM |
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Originally posted by Boingboingsplat
1 level Gimmick! hack. Probably won't turn into a full hack, but who knows...
Oooo. What game is that? It looks like fun.
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| Posted on 2008-12-24 02:45:12 PM |
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Originally posted by SnowOrbOriginally posted by Boingboingsplat1 level Gimmick! hack. Probably won't turn into a full hack, but who knows...
Oooo. What game is that? It looks like fun.
The game is named "Gimmick!".
Hurr. (European release was "Mr. Gimmick!", US had no release.)
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| Posted on 2008-12-25 09:00:32 PM |
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Boing so got me interested in hacking this game
The physics kick ass, the character's cute, the music is pleasant, and the game is fun 
perfect game to hack.
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| Posted on 2008-12-25 10:03:17 PM |
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What is that your level is a train wreck.
So I decided to make mine until a full hack. Nice change of pace from SMW.

Title screen. Since the hack is simply redesigning all the levels, I kept the name simple. Gimmick! Redux.
Level 2:




Rather than being about a Pirate ship, this level is now about a pirate cove, or base, or whatever you want to think of it as.
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| Posted on 2008-12-26 04:04:00 PM |
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My level 2[now finished] is also no longer a pirate ship.
now it is more like a beached ship/base combo.

Entering the hillside base.

After a small trip through the basement, you can head on up in.

A partially submerged portion of the ship.

The storage hull. Black blobs run about, organizing cannonballs.
And since I'm a tease, thats all you get to see for now.
Edit/FootNote: I HATE JPEGS ASDF EDIT 2:YAY BACK TO PNGS NAO
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| Last edited on 2008-12-26 04:43:03 PM by Pozeal. |
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| Posted on 2009-01-03 10:57:04 PM |
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Kirby's Adventure "Hacking":
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<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/ICOQ50awnFY&hl=en&fs=1&rel=0&color1=0x5d1719&color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ICOQ50awnFY&hl=en&fs=1&rel=0&color1=0x5d1719&color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
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| Posted on 2009-01-05 12:02:03 AM |
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(Not an ingame shot, just a shot from the editor.)
ITS A KAIZO TRAP OH NOEZ
You need invincibility and rings to win. (Rings because of D: glitch that hurts you at the last spike.) Or else you are greeted by... a weird purple glitch which is actually the giant ring.
The big glitchy fuck at the bottom left is lava, doesn't look normal in the editor. :|
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| Posted on 2009-01-05 01:17:40 AM |
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THE FLOATING SPIKES THEY BURN
Well, not as much as the garbled GFX in the bottom left do, but still.
EDIT: O GOD 666 POSTS
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| Last edited on 2009-01-05 01:18:04 AM by Luigi-San. |
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| Posted on 2009-01-05 05:10:53 AM |
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If you're gonna do that at least have a floor for which the spikes can rest on. Find a tile so that the spikes aren't floating in mid-air.
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Forum Index - Non-SMW Hacking - Misc. ROM Hacking - Screenshots and Video Thread |