How come whenever I have Jimmy52905's elevator generator moving upwards, the sprites do not get affected? Like if the elevator is going up, Mario gets carried up while he's standing on it, but when a sprite should be carried up with Mario, it instead just morphs through the elevator floor and doesn't get carried with him. The sprites do not interact with layer 2.
The floor acts like tile 130, and no sprite buoyancy boxes are selected.
Level mode 08 is being used so layer 2 interaction is set to 'Yes'.