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Yoshi´s Island hack: The Lost Levels - 30 % done!
Forum Index - Non-SMW Hacking - Yoshi's Island - Yoshi´s Island hack: The Lost Levels - 30 % done!
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Hi there! I started hacking Yoshi´s Island and I finished the intro and the first world 1 complete so far. I am playing to make a full replacement of all levels.


Yoshi's Island - The Lost Levels
DEMO IPS CAN BE DOWNLOADED HERE:


DOWNLOAD DEMO


Level working progress:


Intro-Level
1-1: Path Of The Yoshi´s
1-2: Bowser´s First Strike
1-3: The Old Forbidden Forest
1-4: The Lost Chambers
1-5: A Pillow Of Winds
1-6: Meadows In Beauty
1-7: The Fountain Of Youth
1-8: The Tempel Of Treasures
1-E: Yoshi´s Sanctuary

2-1: Cliffs Of Danger
2-2: Belial´s Territory
2-3: Joungle Of Echoes
2-4: The Fortress Of Fear
2-5: Belial´s Decent
2-6: Crystal Springs
2-7: Belial´s Mysterious Realm
2-8: Belial´s Castle
2-E: Belial´s Labyrinth

3-1: Mountain Of Madness
3-2: Caverns Of Despair
3-3: Fire And Ice
3-4: The Ruines Of Riddles
3-5: Lake Nevermore
3-6: Moonlight Serenate
3-7: Rise Of The Koopas
3-8: The Castle Of Pain
3-E: Shine On, You Crazy Diamond

4-1: Speak To Me And Breathe
4-2: On The Run
4-3: Time
4-4: The Great Gig In The Sky
4-5: Money
4-6: Us And Them
4-7: Any Color You Like
4-8: Brain Damage
4-E: Eclipse

5-1: Kamek´s Wrath
5-2: The Lone Raiders
5-3: Schroedinger´s Dog
5-4: Aperture Laboratories
5-5: The Tower Of Lunatic
5-6: The Zenith Of Mayhem
5-7: The Edge Of The World
5-8: The Castle Of Lunatic
5-E: The Dark Side Of Yoshi´s Island

6-1: Delicate Sound Of Thunder
6-2: The Cave Of Darkness
6-3: The Forest Of Sorrow
6-4: The Temple Of Terror
6-5: The River Of Mercy
6-6: Welcome To Oblivion
6-7: Kamek´s Wall
6-8: King Bowser´s Castle
6-E: Luna Starshine´s Paradise

Level complete
Level in work
Unchanged level


Check List:

(X) - Make custom yoshi colors
(X) - Make custom map yoshi colors
(X) - Make custom level names
(X) - make custom icons (Thanks to Jeorge535!!!)
( ) - Make all bosses harder
( ) - Edit intro text and title screen


Way to go! =)
Last edited on 2011-10-09 04:23:35 AM by CargoOfDarkness.
Here some screenshots from 1-3. Hope for feedback soon. :D

Looks nice, all of the palettes fit with each other very well and the level seems well-designed.
To prevent your ROM running out of space when trying to add level names, remove some of the existing messages, that error happened to me once and when I removed the default messages, it worked again.
I am on a good run of making levels. :)




This is looking very good
also progress is very fast o.O'

In the first screen I spot a wrong palette(the clouds), the palette you want is 23.

damn this really makes me wish hack YI but i stopped hacking for a moment
Looks great so far! I especially like the look of that level in the bottom 3 screenshots, I've never seen that BG used with that Layer 3 before, they fit surprisingly well with each other.
Originally posted by doggy
This is looking very good
also progress is very fast o.O'

Thank you - I am trying to invest ~2 hours for hacking a day. I prolly can make a bit more than 1 level every 2 days. =) Also I got so many level ideas in my mind.


Originally posted by doggy

damn this really makes me wish hack YI but i stopped hacking for a moment

Go ahead. There are not much YI hacks around - I love playing them all.

Originally posted by Jeorge535
Looks great so far! I especially like the look of that level in the bottom 3 screenshots, I've never seen that BG used with that Layer 3 before, they fit surprisingly well with each other.

Thank you! =D
Also, when can we expect a demo? I'd quite like to play this hack.
Wouldn´t a complete hack be more rewarding the waiting time? ; )

btw, I asked a question in teh FAQ thread I hope I ´ll get answer. : /
Working at so many levels simultaniously at the moment! %-)

Here a little look into 2-5 "Belial´s Descent":

Last edited on 2011-09-04 04:28:52 AM by CargoOfDarkness.
Looks amazing! I love the custom BG palette #w{=D}
Thank you! :)
Due to the fact that I am restricted to level-space I continued the hack editing the LATER levels to use enough space and not run out of it when I am reaching the later levels. I want this game to have a hard final so I need lots of space! =)

Updated the level progress with the level names and stuff.

And here are new screenshot (from 2-7 this time).

Judging by the screenshots, your levels are very pretty decent, but of course a much better judgment can only be done, when you release a demo. After World 2 is complete, that is?
DEMO IPS CAN BE DOWNLOADED HERE:


DOWNLOAD DEMO of Yoshi´s Island Of Secrets
Makeing more progress....


Did anyone played my demo, yet?!?
I just finished World #1 and I have to say that I really enjoyed playing your hack! The levels you created are fantastic. Great level design, the difficulty is not too easy and not too hard. And I couldn't find any glitches. It could have been made by Nintendo.
Just level 1-1 reminds me too much of level 1-1 from the original game.
Please finish this project, I really like it!

(I will play world #2, too.)
I just started playing your game. I don't know if it's just me, but I kept getting hit by that plant before the pipe that takes you to the cave in 1-1, and the first time the screen did not move down so I didn't see the plant in the cave so it ate me. Maybe, take away that plant before the pipe. I don't know, but it's up to you. I mean it's 1-1, but other than that your level designs seem good so far. Good luck w/your game. I will play more tomorrow.

Oh, and just to let you know, I also I noticed something strange about the Game Over screen. The text is really strange so cannot see what it says:



~Lespna1~
Last edited on 2011-10-03 02:37:06 AM by Lespna1.
I've found some things, but I also enjoy playing the hack. I'm almost done with World #1.
Also, I don't know what horrible things you did to the poor Yoshi's Island ROM, but anyway, here is a fix for the Game Over-thing:
In Translhextion, jump to 0x114B86 and type the following:
[FF 05 | C0 E6 EC E3 | DB D0 F0 E6]
[EC D0 E3 E0 | E2 DC D0 EB | E6 FF 06 DA | E6 E5 EB E0]
[E5 EC DC C6 | FF 07 FF 08 | D0 D0 D0 D0 | C2 DC EA D0]
[D0 D0 D0 D0 | D0 B7 E6 FF | 0E D4 FF FF]
That will fully fix the issue.
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