| Screenshots & Videos Thread 6.5 |
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Forum Index - SMW Hacking - SMW Hack Discussion - Works in Progress - Screenshots & Videos Thread 6.5 |
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| Posted on 2012-02-13 12:06:56 PM |
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@Anti-Guy: Your level looks very fun, the graphics fits but there's cutoffs in the screenshots.
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| Posted on 2012-02-13 06:50:15 PM |
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Thank you everyone, and yes there is a cutoff, I tried to fix it but the ExGFX didn't come with a part to fix that, So I kept it.
Also, My second level:

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| Last edited on 2012-02-13 10:46:08 PM by Anti-Guy. |
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| Posted on 2012-02-13 06:59:17 PM |
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Originally posted by Anti-Guy
That tree Mario is near is very cutoff around some of the corners.
Also this doesn't seem as impressive as what you showed before... I'm not sure what it is. I guess I'll have to see some more .
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| Posted on 2012-02-13 10:56:35 PM |
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Originally posted by marioVSshadow
That tree Mario is near is very cutoff around some of the corners.
Also this doesn't seem as impressive as what you showed before... I'm not sure what it is. I guess I'll have to see some more  .
Yeah sorry about that, I think I'm making Super cut-off World... Also It's probably not as good being a fairly plain forest, and doesn't have a bitchin BG like the 1st.
And while I'm posting, My 3rd: Treacherous Heights

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| Posted on 2012-02-14 10:29:11 AM |
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CLICK HERE
Showing what I have been working on for about 2 days now!
nothing special, just different.
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| Last edited on 2012-02-14 11:28:53 AM by iRhyiku. |
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| Posted on 2012-02-14 10:47:19 AM |
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Originally posted by iRhyikuCLICK HERE
Showing what I have been working on for about 2 days now!
nothing special, just different.
Fix'd link
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| Posted on 2012-02-14 11:29:15 AM |
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Thank you.
Foolish moment xD
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| Posted on 2012-02-14 04:41:04 PM |
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Some screenies from the intro level of my hack. It's a short 6-7 screens long section, at the end of wHich the intro message will appear.
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| Last edited on 2012-02-14 04:41:18 PM by Lui37. |
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| Posted on 2012-02-14 05:51:34 PM |
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@Lui37: I like these colored hills (well, at least I think I like), just the Mario color is strange for me. Really.
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| Posted on 2012-02-14 05:54:42 PM |
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@Lui37: Wow, these colorful hills are very nice but Mario's palette is a bit strange.
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| Posted on 2012-02-14 06:12:28 PM |
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Something non-gfx related for once.
le click
Criticism? Comments? Suggestions?
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| Posted on 2012-02-15 12:31:32 AM |
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Hope I'm not too late for the "Hey look at my contest level entry" party am I?
(I call it "Maroon Lagoon")
 
Also a sneak preview of the second half which is still under construction.

Any comments/suggestions?
Also happy singles awareness day everybody!
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| Posted on 2012-02-15 12:51:07 PM |
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@Lui37: Me likes the colorful hills, though I don't think that Mario's palette is strange, since some hackers use it.
@DragonFire6780: Nice level. I also like the use of the castle graphics there.
@THY: Wow. It looks cool. Did you make that water without the use of the 8x8 editor? If so, cool.
Originally posted by THYAlso happy singles awareness day everybody!
For ya too.
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| Last edited on 2012-02-15 12:51:57 PM by Archie. |
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| Posted on 2012-02-15 01:08:04 PM |
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@DragonFire6780: I also like the use of the graphics here, and you design is good and funny. For some reason the start reminds me the first castle from ASMWCP... Eh, I saw the error with the message block sprite, don't you want to fix it?
Also sorry, I can't watch the complete video because of my time and my internet...
@THY: hey, excellent gimmick. This level looks good with that kind of whatever-water. I just cannot believe this is vanilla.
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| Posted on 2012-02-15 02:05:38 PM |
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@THY: Very nice level, the darker palettes gives a haunted feeling.
@DragonFire6780: Your level is very cool, I like it, especially the use of the castle tileset.
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| Posted on 2012-02-17 09:49:13 PM |
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@THY - That level looks like its gonna be pretty awesome! I like the unique palette
I finished a level called Inferno Keep. It's only my sixth level, so it probably isn't as good as those on here... lol
I'm not sure how to change palette 64 as to change the Dragon Coin color, so I'm putting it off until I release my hack (eventually).
Also, the firebars glitch occasionally, as you can see in the video. It's mostly harmless, although I did die once from them while testing. If anyone has any tips to fix that problem, I'd appreciate it.
Video here
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| Last edited on 2012-02-17 09:49:59 PM by twbrooks6. |
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| Posted on 2012-02-18 10:09:50 AM |
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Originally posted by twbrooks6@THY - That level looks like its gonna be pretty awesome! I like the unique palette
I finished a level called Inferno Keep. It's only my sixth level, so it probably isn't as good as those on here... lol
I'm not sure how to change palette 64 as to change the Dragon Coin color, so I'm putting it off until I release my hack (eventually).
Also, the firebars glitch occasionally, as you can see in the video. It's mostly harmless, although I did die once from them while testing. If anyone has any tips to fix that problem, I'd appreciate it.
Video here
That level is amazing! Although there are a few things you should consider fixing:
It makes no sense that you get hurt by touching a spike on the side that ISN'T pointy. I believe there is a ptach to fix this.
A lot of people don't like having to spin jump on fireballs/spinies/etc. But that's their opinion.
The boss is too easy compared to the level. Try to take out some of the blocks, seeing as how you only used 5 in your playthrough, 7 should be enough, if not less
The boss arena is made out of cement blocks, which is bad. Try to use something else.
I hope everything goes well with your hack though!
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| Posted on 2012-02-18 11:03:56 AM |
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Here is a video of my level for the level design contest:
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Comments and/or Suggestions?
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| Posted on 2012-02-18 11:23:07 AM |
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Originally posted by notgoodwithusernamesHere is a video of my level for the level design contest:
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Comments and/or Suggestions?
The level looks awesome, but you may want to make the dragon coin farther to the right, so it actually disappears when you touch it.
(also how did you make it so you can go through those walls with a grate vanilla?)
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